On Mon, Feb 22, 2016 at 9:27 PM, Bram Moolenaar <[email protected]> wrote:

>
> Yukihiro Nakadaira wrote:
>
> > > > test_channel.vim fails with Win32 CUI Vim.
> > > >
> > > > What the following patch fix is
> > > > 1. Vim sleep 5 msec even when timeout=0.
> > > > 2. channel_handle_events() closes channel when there is no input.
> > > > 3. ":sleep" command does not read channel (I am not sure where is the
> > > right
> > > >    place to call channel_handle_events()).
> > >
> > > Thanks!
> > >
> > > For Unix checking for events happens in mch_breakcheck().  And any
> other
> > > place where RealWaitForChar() is called.
> > >
> > > I hesitate to add channel_handle_events() in mch_breakcheck, it might
> be
> > > too slow.  Perhaps it's better to put it inside
> parse_queued_messages().
> > > That sort of makes sense.  And we can remove the other calls to
> > > channel_handle_events() since parse_queued_messages() is called there
> > > already.  They were actually in the wrong order.
> > >
> > > Let me make that change.  Please check if it works.
> >
> > It works fine.
> >
> >
> > > Did you look at the problem that ch_read() doesn't timeout for Win32?
> > > It's disabled in the test for now.
> > >
> >
> > To implement timeout, we need to use select() instead of
> WSAAsyncSelect().
> > Patch is attached.  With this patch, Vim checks channel each 100
> > milliseconds while waiting window message.
>
> Hmm, this completely removes the asynchronous handling of messages.
> That is strange, I thought we needed that.
>
> Can't we have both asynchronous handling as soon as a message arrives,
> and another way to wait for something to arrive in ch_read()?
> I suppose that instead of using select() we would use pPeekMessage() and
> loop with a short sleep in channel_wait(), like we do for pipes.
>

I tried loop with PeekMessage() but I could not figure out how to implement
it
when there is multiple channel.

I also tried recv() with MSG_PEEK, but it did not work.

I think my patch is not so different because WM_NETBEANS is handled only
when
we call GetMessage().  Maybe we also need to call channel_handle_events() in
gui_mch_update() to make it same with current behavior.

Perhaps we can use Overlapped I/O to wait both channel and message without
delay.

Channel polling in the message loop is also required for pipe.  Because
WSAAsyncSelect() can not handle pipe.

-- 
Yukihiro Nakadaira - [email protected]

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