Patch 8.0.1755
Problem: MS-Windows GUI: high unicode char received as two utf-16 words.
Solution: Keep the first word until the second word is received. (Chris
Morgan, closes #2800)
Files: src/gui_w32.c
*** ../vim-8.0.1754/src/gui_w32.c 2018-02-10 18:45:21.060822215 +0100
--- src/gui_w32.c 2018-04-24 16:04:45.154854711 +0200
***************
*** 494,502 ****
static int s_x_pending;
static int s_y_pending;
static UINT s_kFlags_pending;
! static UINT s_wait_timer = 0; /* Timer for get char from user */
static int s_timed_out = FALSE;
! static int dead_key = 0; /* 0: no dead key, 1: dead key pressed */
#ifdef FEAT_BEVAL_GUI
/* balloon-eval WM_NOTIFY_HANDLER */
--- 494,504 ----
static int s_x_pending;
static int s_y_pending;
static UINT s_kFlags_pending;
! static UINT s_wait_timer = 0; // Timer for get char from user
static int s_timed_out = FALSE;
! static int dead_key = 0; // 0: no dead key, 1: dead key pressed
! static UINT surrogate_pending_ch = 0; // 0: no surrogate pending,
! // else a high surrogate
#ifdef FEAT_BEVAL_GUI
/* balloon-eval WM_NOTIFY_HANDLER */
***************
*** 708,713 ****
--- 710,721 ----
* Convert Unicode character "ch" to bytes in "string[slen]".
* When "had_alt" is TRUE the ALT key was included in "ch".
* Return the length.
+ * Because the Windows API uses UTF-16, we have to deal with surrogate
+ * pairs; this is where we choose to deal with them: if "ch" is a high
+ * surrogate, it will be stored, and the length returned will be zero; the
next
+ * char_to_string call will then include the high surrogate, decoding the pair
+ * of UTF-16 code units to a single Unicode code point, presuming it is the
+ * matching low surrogate.
*/
static int
char_to_string(int ch, char_u *string, int slen, int had_alt)
***************
*** 718,725 ****
WCHAR wstring[2];
char_u *ws = NULL;
! wstring[0] = ch;
! len = 1;
/* "ch" is a UTF-16 character. Convert it to a string of bytes. When
* "enc_codepage" is non-zero use the standard Win32 function,
--- 726,752 ----
WCHAR wstring[2];
char_u *ws = NULL;
! if (surrogate_pending_ch != 0)
! {
! /* We don't guarantee ch is a low surrogate to match the high surrogate
! * we already have; it should be, but if it isn't, tough luck. */
! wstring[0] = surrogate_pending_ch;
! wstring[1] = ch;
! surrogate_pending_ch = 0;
! len = 2;
! }
! else if (ch >= 0xD800 && ch <= 0xDBFF) /* high surrogate */
! {
! /* We don't have the entire code point yet, only the first UTF-16 code
! * unit; so just remember it and use it in the next call. */
! surrogate_pending_ch = ch;
! return 0;
! }
! else
! {
! wstring[0] = ch;
! len = 1;
! }
/* "ch" is a UTF-16 character. Convert it to a string of bytes. When
* "enc_codepage" is non-zero use the standard Win32 function,
***************
*** 743,749 ****
}
else
{
- len = 1;
ws = utf16_to_enc(wstring, &len);
if (ws == NULL)
len = 0;
--- 770,775 ----
*** ../vim-8.0.1754/src/version.c 2018-04-24 15:48:05.780784369 +0200
--- src/version.c 2018-04-24 16:02:04.439808511 +0200
***************
*** 763,764 ****
--- 763,766 ----
{ /* Add new patch number below this line */
+ /**/
+ 1755,
/**/
--
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"Do you know how to drive this thing?"
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