Patch 8.1.1069
Problem:    Source README file doesn't look nice on github.
Solution:   Turn it into markdown, still readable as plain text.
            (WenxuanHuang, closes #4141)
Files:      src/README.txt, src/README.md, Filelist


*** ../vim-8.1.1068/src/README.txt      2019-02-13 22:45:21.508636195 +0100
--- src/README.txt      1970-01-01 01:00:00.000000000 +0100
***************
*** 1,162 ****
- README for the Vim source code
- 
- Here are a few hints for finding your way around the source code.  This
- doesn't make it less complex than it is, but it gets you started.
- 
- You might also want to read ":help development".
- 
- 
- JUMPING AROUND
- 
- First of all, use ":make tags" to generate a tags file, so that you can jump
- around in the source code.
- 
- To jump to a function or variable definition, move the cursor on the name and
- use the CTRL-] command.  Use CTRL-T or CTRL-O to jump back.
- 
- To jump to a file, move the cursor on its name and use the "gf" command.
- 
- Most code can be found in a file with an obvious name (incomplete list):
-       autocmd.c       autocommands
-       buffer.c        manipulating buffers (loaded files)
-       diff.c          diff mode (vimdiff)
-       eval.c          expression evaluation
-       fileio.c        reading and writing files
-       findfile.c      search for files in 'path'
-       fold.c          folding
-       getchar.c       getting characters and key mapping
-       indent.c        C and Lisp indentation
-       mark.c          marks
-       mbyte.c         multi-byte character handling
-       memfile.c       storing lines for buffers in a swapfile
-       memline.c       storing lines for buffers in memory
-       menu.c          menus
-       message.c       (error) messages
-       ops.c           handling operators ("d", "y", "p")
-       option.c        options
-       quickfix.c      quickfix commands (":make", ":cn")
-       regexp.c        pattern matching
-       screen.c        updating the windows
-       search.c        pattern searching
-       sign.c          signs
-       spell.c         spell checking
-       syntax.c        syntax and other highlighting
-       tag.c           tags
-       term.c          terminal handling, termcap codes
-       undo.c          undo and redo
-       window.c        handling split windows
- 
- 
- DEBUGGING
- 
- If you have a reasonable recent version of gdb, you can use the :Termdebug
- command to debug Vim.  See  ":help :Termdebug".
- 
- When something is time critical or stepping through code is a hassle, use the
- channel logging to create a time-stamped log file.  Add lines to the code like
- this:
-       ch_log(NULL, "Value is now %02x", value);
- After compiling and starting Vim, do:
-       :call ch_logfile('debuglog', 'w')
- And edit "debuglog" to see what happens.  The channel functions already have
- ch_log() calls, thus you always see that in the log.
- 
- 
- IMPORTANT VARIABLES
- 
- The current mode is stored in "State".  The values it can have are NORMAL,
- INSERT, CMDLINE, and a few others.
- 
- The current window is "curwin".  The current buffer is "curbuf".  These point
- to structures with the cursor position in the window, option values, the file
- name, etc.  These are defined in structs.h.
- 
- All the global variables are declared in globals.h.
- 
- 
- THE MAIN LOOP
- 
- This is conveniently called main_loop().  It updates a few things and then
- calls normal_cmd() to process a command.  This returns when the command is
- finished.
- 
- The basic idea is that Vim waits for the user to type a character and
- processes it until another character is needed.  Thus there are several places
- where Vim waits for a character to be typed.  The vgetc() function is used for
- this.  It also handles mapping.
- 
- Updating the screen is mostly postponed until a command or a sequence of
- commands has finished.  The work is done by update_screen(), which calls
- win_update() for every window, which calls win_line() for every line.
- See the start of screen.c for more explanations.
- 
- 
- COMMAND-LINE MODE
- 
- When typing a ":", normal_cmd() will call getcmdline() to obtain a line with
- an Ex command.  getcmdline() contains a loop that will handle each typed
- character.  It returns when hitting <CR> or <Esc> or some other character that
- ends the command line mode.
- 
- 
- EX COMMANDS
- 
- Ex commands are handled by the function do_cmdline().  It does the generic
- parsing of the ":" command line and calls do_one_cmd() for each separate
- command.  It also takes care of while loops.
- 
- do_one_cmd() parses the range and generic arguments and puts them in the
- exarg_t and passes it to the function that handles the command.
- 
- The ":" commands are listed in ex_cmds.h.  The third entry of each item is the
- name of the function that handles the command.  The last entry are the flags
- that are used for the command.
- 
- 
- NORMAL MODE COMMANDS
- 
- The Normal mode commands are handled by the normal_cmd() function.  It also
- handles the optional count and an extra character for some commands.  These
- are passed in a cmdarg_t to the function that handles the command.
- 
- There is a table nv_cmds in normal.c which lists the first character of every
- command.  The second entry of each item is the name of the function that
- handles the command.
- 
- 
- INSERT MODE COMMANDS
- 
- When doing an "i" or "a" command, normal_cmd() will call the edit() function.
- It contains a loop that waits for the next character and handles it.  It
- returns when leaving Insert mode.
- 
- 
- OPTIONS
- 
- There is a list with all option names in option.c, called options[].
- 
- 
- THE GUI
- 
- Most of the GUI code is implemented like it was a clever terminal.  Typing a
- character, moving a scrollbar, clicking the mouse, etc. are all translated
- into events which are written in the input buffer.  These are read by the
- main code, just like reading from a terminal.  The code for this is scattered
- through gui.c.  For example: gui_send_mouse_event() for a mouse click and
- gui_menu_cb() for a menu action.  Key hits are handled by the system-specific
- GUI code, which calls add_to_input_buf() to send the key code.
- 
- Updating the GUI window is done by writing codes in the output buffer, just
- like writing to a terminal.  When the buffer gets full or is flushed,
- gui_write() will parse the codes and draw the appropriate items.  Finally the
- system-specific GUI code will be called to do the work.
- 
- 
- DEBUGGING THE GUI
- 
- Remember to prevent that gvim forks and the debugger thinks Vim has exited,
- add the "-f" argument.  In gdb: "run -f -g".
- 
- When stepping through display updating code, the focus event is triggered
- when going from the debugger to Vim and back.  To avoid this, recompile with
- some code in gui_focus_change() disabled.
--- 0 ----
*** ../vim-8.1.1068/src/README.md       2019-03-29 13:09:27.404892258 +0100
--- src/README.md       2019-03-29 13:03:37.460960186 +0100
***************
*** 0 ****
--- 1,190 ----
+ ![Vim Logo](https://github.com/vim/vim/blob/master/runtime/vimlogo.gif)
+ 
+ # Vim source code #
+ 
+ Here are a few hints for finding your way around the source code.  This
+ doesn't make it less complex than it is, but it gets you started.
+ 
+ You might also want to read
+ [`:help 
development`](http://vimdoc.sourceforge.net/htmldoc/develop.html#development).
+ 
+ 
+ ## Jumping around ##
+ 
+ First of all, use `:make tags` to generate a tags file, so that you can jump
+ around in the source code.
+ 
+ To jump to a function or variable definition, move the cursor on the name and
+ use the `CTRL-]` command.  Use `CTRL-T` or `CTRL-O` to jump back.
+ 
+ To jump to a file, move the cursor on its name and use the `gf` command.
+ 
+ Most code can be found in a file with an obvious name (incomplete list):
+ 
+ File name | Description
+ --------- | -----------
+ autocmd.c     | autocommands
+ buffer.c      | manipulating buffers (loaded files)
+ diff.c                | diff mode (vimdiff)
+ eval.c                | expression evaluation
+ fileio.c      | reading and writing files
+ findfile.c    | search for files in 'path'
+ fold.c                | folding
+ getchar.c     | getting characters and key mapping
+ indent.c      | C and Lisp indentation
+ mark.c                | marks
+ mbyte.c               | multi-byte character handling
+ memfile.c     | storing lines for buffers in a swapfile
+ memline.c     | storing lines for buffers in memory
+ menu.c                | menus
+ message.c     | (error) messages
+ ops.c           | handling operators ("d", "y", "p")
+ option.c      | options
+ quickfix.c    | quickfix commands (":make", ":cn")
+ regexp.c      | pattern matching
+ screen.c      | updating the windows
+ search.c      | pattern searching
+ sign.c                | signs
+ spell.c               | spell checking
+ syntax.c      |  syntax and other highlighting
+ tag.c           | tags
+ term.c                | terminal handling, termcap codes
+ undo.c                | undo and redo
+ window.c      | handling split windows
+ 
+ 
+ ## Debugging ##
+ 
+ If you have a reasonable recent version of gdb, you can use the `:Termdebug`
+ command to debug Vim.  See  `:help :Termdebug`.
+ 
+ When something is time critical or stepping through code is a hassle, use the
+ channel logging to create a time-stamped log file.  Add lines to the code like
+ this:
+ 
+       ch_log(NULL, "Value is now %02x", value);
+ 
+ After compiling and starting Vim, do:
+ 
+       :call ch_logfile('debuglog', 'w')
+ 
+ And edit `debuglog` to see what happens.  The channel functions already have
+ `ch_log()` calls, thus you always see that in the log.
+ 
+ 
+ ## Important Variables ##
+ 
+ The current mode is stored in `State`.  The values it can have are `NORMAL`,
+ `INSERT`, `CMDLINE`, and a few others.
+ 
+ The current window is `curwin`.  The current buffer is `curbuf`.  These point
+ to structures with the cursor position in the window, option values, the file
+ name, etc.  These are defined in
+ [`structs.h`](https://github.com/vim/vim/blob/master/src/globals.h).
+ 
+ All the global variables are declared in
+ [`globals.h`](https://github.com/vim/vim/blob/master/src/structs.h).
+ 
+ 
+ ## The main loop ##
+ 
+ This is conveniently called `main_loop()`.  It updates a few things and then
+ calls `normal_cmd()` to process a command.  This returns when the command is
+ finished.
+ 
+ The basic idea is that Vim waits for the user to type a character and
+ processes it until another character is needed.  Thus there are several places
+ where Vim waits for a character to be typed.  The `vgetc()` function is used
+ for this.  It also handles mapping.
+ 
+ Updating the screen is mostly postponed until a command or a sequence of
+ commands has finished.  The work is done by `update_screen()`, which calls
+ `win_update()` for every window, which calls `win_line()` for every line.
+ See the start of
+ [`screen.c`](https://github.com/vim/vim/blob/master/src/screen.c)
+ for more explanations.
+ 
+ 
+ ## Command-line mode ##
+ 
+ When typing a `:`, `normal_cmd()` will call `getcmdline()` to obtain a line
+ with an Ex command.  `getcmdline()` contains a loop that will handle each 
typed
+ character.  It returns when hitting `CR` or `Esc` or some other character that
+ ends the command line mode.
+ 
+ 
+ ## Ex commands ##
+ 
+ Ex commands are handled by the function `do_cmdline()`.  It does the generic
+ parsing of the `:` command line and calls `do_one_cmd()` for each separate
+ command.  It also takes care of while loops.
+ 
+ `do_one_cmd()` parses the range and generic arguments and puts them in the
+ `exarg_t` and passes it to the function that handles the command.
+ 
+ The `:` commands are listed in `ex_cmds.h`.  The third entry of each item is
+ the name of the function that handles the command.  The last entry are the
+ flags that are used for the command.
+ 
+ 
+ ## Normal mode commands ##
+ 
+ The Normal mode commands are handled by the `normal_cmd()` function.  It also
+ handles the optional count and an extra character for some commands.  These
+ are passed in a `cmdarg_t` to the function that handles the command.
+ 
+ There is a table `nv_cmds` in
+ [`normal.c`](https://github.com/vim/vim/blob/master/src/normal.c)
+ which lists the first character of every command.  The second entry of each
+ item is the name of the function that handles the command.
+ 
+ 
+ ## Insert mode commands ##
+ 
+ When doing an `i` or `a` command, `normal_cmd()` will call the `edit()`
+ function. It contains a loop that waits for the next character and handles it.
+ It returns when leaving Insert mode.
+ 
+ 
+ ## Options ##
+ 
+ There is a list with all option names in
+ [`option.c`](https://github.com/vim/vim/blob/master/src/option.c),
+ called `options[]`.
+ 
+ 
+ ## The GUI ##
+ 
+ Most of the GUI code is implemented like it was a clever terminal.  Typing a
+ character, moving a scrollbar, clicking the mouse, etc. are all translated
+ into events which are written in the input buffer.  These are read by the
+ main code, just like reading from a terminal.  The code for this is scattered
+ through [`gui.c`](https://github.com/vim/vim/blob/master/src/gui.c).
+ For example, `gui_send_mouse_event()` for a mouse click and `gui_menu_cb()` 
for
+ a menu action.  Key hits are handled by the system-specific GUI code, which
+ calls `add_to_input_buf()` to send the key code.
+ 
+ Updating the GUI window is done by writing codes in the output buffer, just
+ like writing to a terminal.  When the buffer gets full or is flushed,
+ `gui_write()` will parse the codes and draw the appropriate items.  Finally 
the
+ system-specific GUI code will be called to do the work.
+ 
+ 
+ ## Debugging the GUI ##
+ 
+ Remember to prevent that gvim forks and the debugger thinks Vim has exited,
+ add the `-f` argument.  In gdb: `run -f -g`.
+ 
+ When stepping through display updating code, the focus event is triggered
+ when going from the debugger to Vim and back.  To avoid this, recompile with
+ some code in `gui_focus_change()` disabled.
+ 
+ 
+ ## Contributing ##
+ 
+ If you would like to help making Vim better, see the
+ [`CONTRIBUTING.md`](https://github.com/vim/vim/blob/master/CONTRIBUTING.md)
+ file.
+ 
+ 
+ This is `README.md` for version 8.1 of the Vim source code.
*** ../vim-8.1.1068/Filelist    2019-03-22 16:33:03.483016118 +0100
--- Filelist    2019-03-29 13:09:00.533173252 +0100
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*** 9,15 ****
                appveyor.yml \
                ci/appveyor.bat \
                src/Make_all.mak \
!               src/README.txt \
                src/alloc.h \
                src/arabic.c \
                src/ascii.h \
--- 9,15 ----
                appveyor.yml \
                ci/appveyor.bat \
                src/Make_all.mak \
!               src/README.md \
                src/alloc.h \
                src/arabic.c \
                src/ascii.h \
*** ../vim-8.1.1068/src/version.c       2019-03-29 12:19:34.953348924 +0100
--- src/version.c       2019-03-29 12:55:49.505486487 +0100
***************
*** 777,778 ****
--- 777,780 ----
  {   /* Add new patch number below this line */
+ /**/
+     1069,
  /**/

-- 
hundred-and-one symptoms of being an internet addict:
145. You e-mail your boss, informing him you'll be late.

 /// Bram Moolenaar -- [email protected] -- http://www.Moolenaar.net   \\\
///        sponsor Vim, vote for features -- http://www.Vim.org/sponsor/ \\\
\\\  an exciting new programming language -- http://www.Zimbu.org        ///
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