Patch 8.2.2105
Problem:    Sound test is a bit flaky.
Solution:   Use WaitForAssert(). (Dominique Pellé, closes #7429)
Files:      src/testdir/test_sound.vim


*** ../vim-8.2.2104/src/testdir/test_sound.vim  2020-08-12 18:50:31.887655765 
+0200
--- src/testdir/test_sound.vim  2020-12-06 21:41:48.962292927 +0100
***************
*** 1,5 ****
--- 1,7 ----
  " Tests for the sound feature
  
+ source shared.vim
+ 
  if !has('sound')
    throw 'Skipped: sound feature not available'
  endif
***************
*** 13,18 ****
--- 15,21 ----
    if has('win32')
      throw 'Skipped: Playing event with callback is not supported on Windows'
    endif
+   let g:id = 0
    let id = 'bell'->sound_playevent('PlayCallback')
    if id == 0
      throw 'Skipped: bell event not available'
***************
*** 20,27 ****
    " Stop it quickly, avoid annoying the user.
    sleep 20m
    eval id->sound_stop()
!   sleep 30m
!   call assert_equal(id, g:id)
    call assert_equal(1, g:result)  " sound was aborted
  endfunc
  
--- 23,29 ----
    " Stop it quickly, avoid annoying the user.
    sleep 20m
    eval id->sound_stop()
!   call WaitForAssert({-> assert_equal(id, g:id)})
    call assert_equal(1, g:result)  " sound was aborted
  endfunc
  
***************
*** 37,53 ****
    " play until the end
    let id2 = fname->sound_playfile('PlayCallback')
    call assert_true(id2 > 0)
!   sleep 500m
!   call assert_equal(id2, g:id)
    call assert_equal(0, g:result)
  
    let id2 = sound_playfile(fname, 'PlayCallback')
    call assert_true(id2 > 0)
    sleep 20m
    call sound_clear()
!   sleep 30m
!   call assert_equal(id2, g:id)
!   call assert_equal(1, g:result)
  
    " recursive use was causing a crash
    func PlayAgain(id, fname)
--- 39,53 ----
    " play until the end
    let id2 = fname->sound_playfile('PlayCallback')
    call assert_true(id2 > 0)
!   call WaitForAssert({-> assert_equal(id2, g:id)})
    call assert_equal(0, g:result)
  
    let id2 = sound_playfile(fname, 'PlayCallback')
    call assert_true(id2 > 0)
    sleep 20m
    call sound_clear()
!   call WaitForAssert({-> assert_equal(id2, g:id)})
!   call assert_equal(1, g:result)  " sound was aborted
  
    " recursive use was causing a crash
    func PlayAgain(id, fname)
***************
*** 59,66 ****
    call assert_true(id3 > 0)
    sleep 50m
    call sound_clear()
!   sleep 30m
!   call assert_true(g:id_again > 0)
  endfunc
  
  " vim: shiftwidth=2 sts=2 expandtab
--- 59,65 ----
    call assert_true(id3 > 0)
    sleep 50m
    call sound_clear()
!   call WaitForAssert({-> assert_true(g:id > 0)})
  endfunc
  
  " vim: shiftwidth=2 sts=2 expandtab
*** ../vim-8.2.2104/src/version.c       2020-12-06 21:11:27.386524151 +0100
--- src/version.c       2020-12-06 21:42:46.346029802 +0100
***************
*** 752,753 ****
--- 752,755 ----
  {   /* Add new patch number below this line */
+ /**/
+     2105,
  /**/

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