Patch 8.2.2950
Problem:    Sound code not fully tested.
Solution:   Add more sound tests. (Dominique Pellé, closes #8332)
Files:      src/testdir/test_sound.vim


*** ../vim-8.2.2949/src/testdir/test_sound.vim  2020-12-06 21:43:40.541781585 
+0100
--- src/testdir/test_sound.vim  2021-06-06 15:05:31.560635565 +0200
***************
*** 1,12 ****
  " Tests for the sound feature
  
  source shared.vim
  
! if !has('sound')
!   throw 'Skipped: sound feature not available'
! endif
  
  func PlayCallback(id, result)
    let g:id = a:id
    let g:result = a:result
  endfunc
--- 1,12 ----
  " Tests for the sound feature
  
+ source check.vim
  source shared.vim
  
! CheckFeature sound
  
  func PlayCallback(id, result)
+   let g:playcallback_count += 1
    let g:id = a:id
    let g:result = a:result
  endfunc
***************
*** 15,34 ****
--- 15,38 ----
    if has('win32')
      throw 'Skipped: Playing event with callback is not supported on Windows'
    endif
+   let g:playcallback_count = 0
    let g:id = 0
    let id = 'bell'->sound_playevent('PlayCallback')
    if id == 0
      throw 'Skipped: bell event not available'
    endif
+ 
    " Stop it quickly, avoid annoying the user.
    sleep 20m
    eval id->sound_stop()
    call WaitForAssert({-> assert_equal(id, g:id)})
    call assert_equal(1, g:result)  " sound was aborted
+   call assert_equal(1, g:playcallback_count)
  endfunc
  
  func Test_play_silent()
    let fname = fnamemodify('silent.wav', '%p')
+   let g:playcallback_count = 0
  
    " play without callback
    let id1 = sound_playfile(fname)
***************
*** 41,46 ****
--- 45,51 ----
    call assert_true(id2 > 0)
    call WaitForAssert({-> assert_equal(id2, g:id)})
    call assert_equal(0, g:result)
+   call assert_equal(1, g:playcallback_count)
  
    let id2 = sound_playfile(fname, 'PlayCallback')
    call assert_true(id2 > 0)
***************
*** 48,53 ****
--- 53,65 ----
    call sound_clear()
    call WaitForAssert({-> assert_equal(id2, g:id)})
    call assert_equal(1, g:result)  " sound was aborted
+   call assert_equal(2, g:playcallback_count)
+ 
+   " Play 2 sounds almost at the same time to exercise
+   " code with multiple callbacks in the callback list.
+   call sound_playfile(fname, 'PlayCallback')
+   call sound_playfile(fname, 'PlayCallback')
+   call WaitForAssert({-> assert_equal(4, g:playcallback_count)})
  
    " recursive use was causing a crash
    func PlayAgain(id, fname)
***************
*** 62,65 ****
--- 74,98 ----
    call WaitForAssert({-> assert_true(g:id > 0)})
  endfunc
  
+ func Test_play_event_error()
+   " Do not run test on Windows as:
+   " - playing event with callback is not supported on Windows.
+   " - FIXME: even without callback, sound_playevent('') does not return 0 on 
Windows. Bug?
+   CheckNotMSWindows
+ 
+   call assert_equal(0, sound_playevent(''))
+   call assert_equal(0, sound_playevent(test_null_string()))
+   call assert_equal(0, sound_playevent('doesnotexist'))
+   call assert_equal(0, sound_playevent('doesnotexist', 'doesnotexist'))
+   call assert_equal(0, sound_playevent(test_null_string(), 
test_null_string()))
+   call assert_equal(0, sound_playevent(test_null_string(), 
test_null_function()))
+ 
+   call assert_equal(0, sound_playfile(''))
+   call assert_equal(0, sound_playfile(test_null_string()))
+   call assert_equal(0, sound_playfile('doesnotexist'))
+   call assert_equal(0, sound_playfile('doesnotexist', 'doesnotexist'))
+   call assert_equal(0, sound_playfile(test_null_string(), test_null_string()))
+   call assert_equal(0, sound_playfile(test_null_string(), 
test_null_function()))
+ endfunc
+ 
  " vim: shiftwidth=2 sts=2 expandtab
*** ../vim-8.2.2949/src/version.c       2021-06-06 14:14:35.352774336 +0200
--- src/version.c       2021-06-06 15:06:35.788455822 +0200
***************
*** 752,753 ****
--- 752,755 ----
  {   /* Add new patch number below this line */
+ /**/
+     2950,
  /**/

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