Patch 8.2.3647
Problem:    GTK: when using ligatures the cursor is drawn wrong.
Solution:   Clear more characters when ligatures are used. (Dusan Popovic,
            closes #9190)
Files:      src/gui.c


*** ../vim-8.2.3646/src/gui.c   2021-10-24 20:34:01.430895189 +0100
--- src/gui.c   2021-11-22 17:14:18.707414957 +0000
***************
*** 1097,1102 ****
--- 1097,1127 ----
      else
        CLEAR_FIELD(gui.ligatures_map);
  }
+ 
+ /*
+  * Adjust the columns to undraw for when the cursor is on ligatures.
+  */
+     static void
+ gui_adjust_undraw_cursor_for_ligatures(int *startcol, int *endcol)
+ {
+     int off;
+ 
+     if (ScreenLines == NULL || *p_guiligatures == NUL)
+       return;
+ 
+     // expand before the cursor for all the chars in gui.ligatures_map
+     off = LineOffset[gui.cursor_row] + *startcol;
+     if (gui.ligatures_map[ScreenLines[off]])
+       while (*startcol > 0 && gui.ligatures_map[ScreenLines[--off]])
+           (*startcol)--;
+ 
+     // expand after the cursor for all the chars in gui.ligatures_map
+     off = LineOffset[gui.cursor_row] + *endcol;
+     if (gui.ligatures_map[ScreenLines[off]])
+       while (*endcol < ((int)screen_Columns - 1)
+                                     && gui.ligatures_map[ScreenLines[++off]])
+          (*endcol)++;
+ }
  #endif
  
      static void
***************
*** 2673,2691 ****
  }
  
  /*
!  * Un-draw the cursor.        Actually this just redraws the character at the 
given
!  * position.
   */
      void
  gui_undraw_cursor(void)
  {
      if (gui.cursor_is_valid)
      {
!       // Redraw the character just before too, if there is one, because with
!       // some fonts and characters there can be a one pixel overlap.
!       gui_redraw_block(gui.cursor_row,
!                     gui.cursor_col > 0 ? gui.cursor_col - 1 : gui.cursor_col,
!                     gui.cursor_row, gui.cursor_col, GUI_MON_NOCLEAR);
  
        // Cursor_is_valid is reset when the cursor is undrawn, also reset it
        // here in case it wasn't needed to undraw it.
--- 2698,2721 ----
  }
  
  /*
!  * Undraw the cursor.  This actually redraws the character at the cursor
!  * position, plus some more characters when needed.
   */
      void
  gui_undraw_cursor(void)
  {
      if (gui.cursor_is_valid)
      {
!       // Always redraw the character just before if there is one, because
!       // with some fonts and characters there can be a one pixel overlap.
!       int startcol = gui.cursor_col > 0 ? gui.cursor_col - 1 : gui.cursor_col;
!       int endcol = gui.cursor_col;
! 
! #ifdef FEAT_GUI_GTK
!       gui_adjust_undraw_cursor_for_ligatures(&startcol, &endcol);
! #endif
!       gui_redraw_block(gui.cursor_row, startcol,
!                                     gui.cursor_row, endcol, GUI_MON_NOCLEAR);
  
        // Cursor_is_valid is reset when the cursor is undrawn, also reset it
        // here in case it wasn't needed to undraw it.
*** ../vim-8.2.3646/src/version.c       2021-11-22 15:37:11.752625328 +0000
--- src/version.c       2021-11-22 17:04:13.927106049 +0000
***************
*** 759,760 ****
--- 759,762 ----
  {   /* Add new patch number below this line */
+ /**/
+     3647,
  /**/

-- 
To the optimist, the glass is half full.
To the pessimist, the glass is half empty.
To the engineer, the glass is twice as big as it needs to be.

 /// Bram Moolenaar -- [email protected] -- http://www.Moolenaar.net   \\\
///                                                                      \\\
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