Patch 9.0.1001
Problem: Classes are not documented or implemented yet.
Solution: Make the first steps at documenting Vim9 objects, classes and
interfaces. Make initial choices for the syntax. Add a skeleton
implementation. Add "public" and "this" in the command table.
Files: Filelist, runtime/doc/vim9.txt, runtime/doc/vim9class.txt,
runtime/doc/Makefile, src/ex_cmds.h, src/ex_cmdidxs.h,
src/vim9class.c, src/proto/vim9class.pro, src/proto.h,
src/ex_docmd.c, src/errors.h, src/Makefile, src/Make_ami.mak,
src/Make_mvc.mak, src/Make_vms.mms, src/Make_cyg_ming.mak,
src/testdir/test_cmdmods.vim
*** ../vim-9.0.1000/Filelist 2022-12-02 13:20:16.464758265 +0000
--- Filelist 2022-12-04 14:38:16.840614369 +0000
***************
*** 163,168 ****
--- 163,169 ----
src/version.h \
src/vim.h \
src/vim9.h \
+ src/vim9class.c \
src/vim9cmds.c \
src/vim9compile.c \
src/vim9execute.c \
***************
*** 327,332 ****
--- 328,334 ----
src/proto/usercmd.pro \
src/proto/userfunc.pro \
src/proto/version.pro \
+ src/proto/vim9class.pro \
src/proto/vim9cmds.pro \
src/proto/vim9compile.pro \
src/proto/vim9execute.pro \
*** ../vim-9.0.1000/runtime/doc/vim9.txt 2022-10-11 21:51:09.962103580
+0100
--- runtime/doc/vim9.txt 2022-12-03 21:49:26.591652433 +0000
***************
*** 16,22 ****
3. New style functions |fast-functions|
4. Types |vim9-types|
5. Namespace, Import and Export |vim9script|
! 6. Future work: classes |vim9-classes|
9. Rationale |vim9-rationale|
--- 16,22 ----
3. New style functions |fast-functions|
4. Types |vim9-types|
5. Namespace, Import and Export |vim9script|
! 6. Classes and interfaces |vim9-classes|
9. Rationale |vim9-rationale|
***************
*** 1940,2003 ****
==============================================================================
! 6. Future work: classes *vim9-classes*
! Above "class" was mentioned a few times, but it has not been implemented yet.
! Most of Vim9 script can be created without this functionality, and since
! implementing classes is going to be a lot of work, it is left for the future.
! For now we'll just make sure classes can be added later.
!
! Thoughts:
! - `class` / `endclass`, the whole class must be in one file
! - Class names are always CamelCase (to avoid a name clash with builtin types)
! - A single constructor called "constructor"
! - Single inheritance with `class ThisClass extends BaseClass`
! - `abstract class` (class with incomplete implementation)
! - `interface` / `endinterface` (abstract class without any implementation)
! - `class SomeClass implements SomeInterface`
! - Generics for class: `class <Tkey, Tentry>`
! - Generics for function: `def <Tkey> GetLast(key: Tkey)`
!
! Again, much of this is from TypeScript with a slightly different syntax.
!
! Some things that look like good additions:
! - Use a class as an interface (like Dart)
! - Extend a class with methods, using an import (like Dart)
! - Mixins
! - For testing: Mock mechanism
!
! An important class that will be provided is "Promise". Since Vim is single
! threaded, connecting asynchronous operations is a natural way of allowing
! plugins to do their work without blocking the user. It's a uniform way to
! invoke callbacks and handle timeouts and errors.
!
! Some commands have already been reserved:
! *:class*
! *:endclass*
! *:abstract*
! *:enum*
! *:endenum*
! *:interface*
! *:endinterface*
! *:static*
! *:type*
!
! Some examples: >
!
! abstract class Person
! static const prefix = 'xxx'
! var name: string
!
! def constructor(name: string)
! this.name = name
! enddef
!
! def display(): void
! echo name
! enddef
- abstract def find(string): Person
- endclass
==============================================================================
--- 1940,1956 ----
==============================================================================
! 6. Classes and interfaces *vim9-classes*
! In legacy script a Dictionary could be used as a kind-of object, by adding
! members that are functions. However, this is quite inefficient and requires
! the writer to do the work of making sure all the objects have the right
! members. See |Dictionary-function|.
!
! In |Vim9| script you can have classes, objects and interfaces like in most
! popular object-oriented programming languages. Since this is a lot of
! functionality it is located in a separate help file: |vim9class.txt|.
==============================================================================
***************
*** 2284,2301 ****
support for classes in Vim is then a problem.
- Classes ~
-
- Vim supports a kind-of object oriented programming by adding methods to a
- dictionary. With some care this can be made to work, but it does not look
- like real classes. On top of that, it's quite slow, because of the use of
- dictionaries.
-
- It would be good to support real classes, and this is planned for a later
- version. The support is a "minimal common functionality" of class support in
- most languages. It will work much like Java, which is the most popular
- programming language.
-
-
vim:tw=78:ts=8:noet:ft=help:norl:
--- 2237,2241 ----
*** ../vim-9.0.1000/runtime/doc/vim9class.txt 2022-12-04 20:08:19.507852383
+0000
--- runtime/doc/vim9class.txt 2022-12-04 20:02:27.131855358 +0000
***************
*** 0 ****
--- 1,697 ----
+ *vim9class.txt* For Vim version 9.0. Last change: 2022 Dec 04
+
+
+ VIM REFERENCE MANUAL by Bram Moolenaar
+
+
+ NOTE - This is under development, anything can still change! - NOTE
+
+
+ Vim9 classes, objects, interfaces, types and enums.
+
+ 1. Overview |Vim9-class-overview|
+ 2. A simple class |Vim9-simple-class|
+ 3. Using an abstract class |Vim9-abstract-class|
+ 4. Using an interface |Vim9-using-interface|
+ 5. More class details |Vim9-class|
+ 6. Type definition |Vim9-type|
+ 7. Enum |Vim9-enum|
+
+ 9. Rationale
+ 10. To be done later
+
+ ==============================================================================
+
+ 1. Overview *Vim9-class-overview*
+
+ The fancy term is "object-oriented programming". You can find lots of study
+ material about this subject. Here we document what |Vim9| script provides,
+ assuming you know the basics already. Added are helpful hints about how
+ to use this functionality effectively.
+
+ The basic item is an object:
+ - An object stores state. It contains one or more variables that can each
+ have a value.
+ - An object usually provides functions that manipulate its state. These
+ functions are invoked "on the object", which is what sets it apart from the
+ traditional separation of data and code that manipulates the data.
+ - An object has a well defined interface, with typed member variables and
+ member functions.
+ - Objects are created by a class and all objects have the same interface.
+ This never changes, it is not dynamic.
+
+ An object can only be created by a class. A class provides:
+ - A new() method, the constructor, which returns an object for the class.
+ This method is invoked on the class name: MyClass.new().
+ - State shared by all objects of the class: class variables and constants.
+ - A hierarchy of classes, with super-classes and sub-classes, inheritance.
+
+ An interface is used to specify properties of an object:
+ - An object can declare several interfaces that it implements.
+ - Different objects implementing the same interface can be used the same way.
+
+ The class hierarchy allows for single inheritance. Otherwise interfaces are
+ to be used where needed.
+
+
+ Class modeling ~
+
+ You can model classes any way you like. Keep in mind what you are building,
+ don't try to model the real world. This can be confusing, especially because
+ teachers use real-world objects to explain class relations and you might think
+ your model should therefore reflect the real world. It doesn't! The model
+ should match your purpose.
+
+ You will soon find that composition is often better than inheritance. Don't
+ waste time trying to find the optimal class model. Or waste time discussing
+ whether a square is a rectangle or that a rectangle is a square. It doesn't
+ matter.
+
+
+ ==============================================================================
+
+ 2. A simple class *Vim9-simple-class*
+
+ Let's start with a simple example: a class that stores a text position: >
+
+ class TextPosition
+ this.lnum: number
+ this.col: number
+
+ def new(lnum: number, col: number)
+ this.lnum = lnum
+ this.col = col
+ enddef
+
+ def SetLnum(lnum: number)
+ this.lnum = lnum
+ enddef
+
+ def SetCol(col: number)
+ this.col = col
+ enddef
+
+ def SetPosition(lnum: number, col: number)
+ this.lnum = lnum
+ this.col = col
+ enddef
+ endclass
+
+ You can create an object from this class with the new() method: >
+
+ var pos = TextPosition.new(1, 1)
+
+ The object members "lnum" and "col" can be accessed directly: >
+
+ echo $'The text position is ({pos.lnum}, {pos.col})'
+
+ If you have been using other object-oriented languages you will notice that
+ in Vim the object members are consistently referred to with the "this."
+ prefix. This is different from languages like Java and TypeScript. This
+ naming convention makes the object members easy to spot. Also, when a
+ variable does not have the "this." prefix you know it is not an object member.
+
+
+ Member write access ~
+
+ Now try to change an object member directly: >
+
+ pos.lnum = 9
+
+ This will give you an error! That is because by default object members can be
+ read but not set. That's why the class provides a method for it: >
+
+ pos.SetLnum(9)
+
+ Allowing to read but not set an object member is the most common and safest
+ way. Most often there is no problem using a value, while setting a value may
+ have side effects that need to be taken care of. In this case, the SetLnum()
+ method could check if the line number is valid and either give an error or use
+ the closest valid value.
+
+ If you don't care about side effects and want to allow the object member to be
+ changed at any time, you can make it public: >
+
+ public this.lnum: number
+ public this.col number
+
+ Now you don't need the SetLnum(), SetCol() and SetPosition() methods, setting
+ "pos.lnum" directly above will no longer give an error.
+
+
+ Private members ~
+
+ On the other hand, if you do not want the object members to be read directly,
+ you can make them private. This is done by prefixing an underscore to the
+ name: >
+
+ this._lnum: number
+ this._col number
+
+ Now you need to provide methods to get the value of the private members.
+ These are commonly call getters. We recommend using a name that starts with
+ "Get": >
+
+ def GetLnum(): number
+ return this._lnum
+ enddef
+
+ def GetCol() number
+ return this._col
+ enddef
+
+ This example isn't very useful, the members might as well have been public.
+ It does become useful if you check the value. For example, restrict the line
+ number to the total number of lines: >
+
+ def GetLnum(): number
+ if this._lnum > this._lineCount
+ return this._lineCount
+ endif
+ return this._lnum
+ enddef
+
+
+ Simplifying the new() method ~
+
+ Many constructors take values for the object members. Thus you very often see
+ this pattern: >
+
+ this.lnum: number
+ this.col: number
+
+ def new(lnum: number, col: number)
+ this.lnum = lnum
+ this.col = col
+ enddef
+
+ Not only is this text you need to write, it also has the type of each member
+ twice. Since this is so common a shorter way to write new() is provided: >
+
+ def new(this.lnum, this.col)
+ enddef
+
+ The semantics are easy to understand: Providing the object member name,
+ including "this.", as the argument to new() means the value provided in the
+ new() call is assigned to that object member. This mechanism is coming from
+ the Dart language.
+
+ The sequence of constructing a new object is:
+ 1. Memory is allocated and cleared. All values are zero/false/empty.
+ 2. For each declared member that has an initializer, the expression is
+ evaluated and assigned to the member. This happens in the sequence the
+ members are declared in the class.
+ 3. Arguments in the new() method in the "this.name" form are assigned.
+ 4. The body of the new() method is executed.
+
+ TODO: for a sub-class the constructor of the parent class will be invoked
+ somewhere.
+
+
+ ==============================================================================
+
+ 3. Using an abstract class *Vim9-abstract-class*
+
+ An abstract class forms the base for at least one sub-class. In the class
+ model one often finds that a few classes have the same properties that can be
+ shared, but a class with those properties does not have enough state to create
+ an object from. A sub-class must extend the abstract class and add the
+ missing state and/or methods before it can be used to create objects for.
+
+ An abstract class does not have a new() method.
+
+ For example, a Shape class could store a color and thickness. You cannot
+ create a Shape object, it is missing the information about what kind of shape
+ it is. The Shape class functions as the base for a Square and a Triangle
+ class, for which objects can be created. Example: >
+
+ abstract class Shape
+ this.color = Color.Black
+ this.thickness = 10
+ endclass
+
+ class Square extends Shape
+ this.size: number
+
+ def new(this.size)
+ enddef
+ endclass
+
+ class Triangle extends Shape
+ this.base: number
+ this.height: number
+
+ def new(this.base, this.height)
+ enddef
+ endclass
+ <
+ *class-member* *:static*
+ Class members are declared with "static". They are used by the name without a
+ prefix: >
+
+ class OtherThing
+ this.size: number
+ static totalSize: number
+
+ def new(this.size)
+ totalSize += this.size
+ enddef
+ endclass
+ <
+ *class-method*
+ Class methods are also declared with "static". They have no access to object
+ members, they cannot use the "this" keyword. >
+
+ class OtherThing
+ this.size: number
+ static totalSize: number
+
+ " Clear the total size and return the value it had before.
+ static def ClearTotalSize(): number
+ var prev = totalSize
+ totalSize = 0
+ return prev
+ enddef
+ endclass
+
+
+ ==============================================================================
+
+ 4. Using an interface *Vim9-using-interface*
+
+ The example above with Shape, Square and Triangle can be made more useful if
+ we add a method to compute the surface of the object. For that we create the
+ interface called HasSurface, which specifies one method Surface() that returns
+ a number. This example extends the one above: >
+
+ abstract class Shape
+ this.color = Color.Black
+ this.thickness = 10
+ endclass
+
+ interface HasSurface
+ def Surface(): number
+ endinterface
+
+ class Square extends Shape implements HasSurface
+ this.size: number
+
+ def new(this.size)
+ enddef
+
+ def Surface(): number
+ return this.size * this.size
+ enddef
+ endclass
+
+ class Triangle extends Shape implements HasSurface
+ this.base: number
+ this.height: number
+
+ def new(this.base, this.height)
+ enddef
+
+ def Surface(): number
+ return this.base * this.height / 2
+ enddef
+ endclass
+
+ The interface name can be used as a type: >
+
+ var shapes: list<HasSurface> = [
+ Square.new(12),
+ Triangle.new(8, 15),
+ ]
+ for shape in shapes
+ echo $'the surface is {shape.Surface()}'
+ endfor
+
+
+ ==============================================================================
+
+ 5. More class details *Vim9-class*
+
+ Defining a class ~
+ *:class* *:endclass* *:abstract*
+ A class is defined between `:class` and `:endclass`. The whole class is
+ defined in one script file. It is not possible to add to a class later.
+
+ It is possible to define more than one class in a script file. Although it
+ usually is better to export only one main class. It can be useful to define
+ types, enums and helper classes though.
+
+ The `:abstract` keyword may be prefixed and `:export` may be used. That gives
+ these variants: >
+
+ class ClassName
+ endclass
+
+ export class ClassName
+ endclass
+
+ abstract class ClassName
+ endclass
+
+ export abstract class ClassName
+ endclass
+ <
+ *E1314*
+ The class name should be CamelCased. It must start with an uppercase letter.
+ That avoids clashing with builtin types.
+
+ After the class name these optional items can be used. Each can appear only
+ once. They can appear in any order, although this order is recommended: >
+ extends ClassName
+ implements InterfaceName, OtherInterface
+ specifies SomeInterface
+ < *extends*
+ A class can extend one other class.
+ *implements*
+ A class can implement one or more interfaces.
+ *specifies*
+ A class can declare it's interface, the object members and methods, with a
+ named interface. This avoids the need for separately specifying the
+ interface, which is often done an many languages, especially Java.
+
+
+ Defining an interface ~
+ *:interface* *:endinterface*
+ An interface is defined between `:interface` and `:endinterface`. It may be
+ prefixed with `:export`: >
+
+ interface InterfaceName
+ endinterface
+
+ export interface InterfaceName
+ endinterface
+
+ An interface can declare object members, just like in a class but without any
+ initializer.
+
+ An interface can declare methods with `:def`, including the arguments and
+ return type, but without the body and without `:enddef`. Example: >
+
+ interface HasSurface
+ this.size: number
+ def Surface(): number
+ endinterface
+
+ The "Has" prefix can be used to make it easier to guess this is an interface
+ name, with a hint about what it provides.
+
+
+ Default constructor ~
+
+ In case you define a class without a new() method, one will be automatically
+ defined. This default constructor will have arguments for all the object
+ members, in the order they were specified. Thus if your class looks like: >
+
+ class AutoNew
+ this.name: string
+ this.age: number
+ this.gender: Gender
+ endclass
+
+ Then The default constructor will be: >
+
+ def new(this.name, this.age, this.gender)
+ enddef
+
+ All object members will be used, also private access ones.
+
+
+ Multiple constructors ~
+
+ Normally a class has just one new() constructor. In case you find that the
+ constructor is often called with the same arguments you may want to simplify
+ your code by putting those arguments into a second constructor method. For
+ example, if you tend to use the color black a lot: >
+
+ def new(this.garment, this.color, this.size)
+ enddef
+ ...
+ var pants = new(Garment.pants, Color.black, "XL")
+ var shirt = new(Garment.shirt, Color.black, "XL")
+ var shoes = new(Garment.shoes, Color.black, "45")
+
+ Instead of repeating the color every time you can add a constructor that
+ includes it: >
+
+ def newBlack(this.garment, this.size)
+ this.color = Color.black
+ enddef
+ ...
+ var pants = newBlack(Garment.pants, "XL")
+ var shirt = newBlack(Garment.shirt, "XL")
+ var shoes = newBlack(Garment.shoes, "9.5")
+
+ Note that the method name must start with "new". If there is no method called
+ "new()" then the default constructor is added, even though there are other
+ constructor methods.
+
+
+ ==============================================================================
+
+ 6. Type definition *Vim9-type* *:type*
+
+ A type definition is giving a name to a type specification. For Example: >
+
+ :type ListOfStrings list<string>
+
+ TODO: more explanation
+
+
+ ==============================================================================
+
+ 7. Enum *Vim9-enum* *:enum* *:endenum*
+
+ An enum is a type that can have one of a list of values. Example: >
+
+ :enum Color
+ White
+ Red
+ Green
+ Blue
+ Black
+ :endenum
+
+ TODO: more explanation
+
+
+ ==============================================================================
+
+ 9. Rationale
+
+ Most of the choices for |Vim9| classes come from popular and recently
+ developed languages, such as Java, TypeScript and Dart. The syntax has been
+ made to fit with the way Vim script works, such as using `endclass` instead of
+ using curly braces around the whole class.
+
+ Some common constructs of object-oriented languages were chosen very long ago
+ when this kind of programming was still new, and later found to be
+ sub-optimal. By this time those constructs were widely used and changing them
+ was not an option. In Vim we do have the freedom to make different choices,
+ since classes are completely new. We can make the syntax simpler and more
+ consistent than what "old" languages use. Without diverting too much, it
+ should still mostly look like what you know from existing languages.
+
+ Some recently developed languages add all kinds of fancy features that we
+ don't need for Vim. But some have nice ideas that we do want to use.
+ Thus we end up with a base of what is common in popular languages, dropping
+ what looks like a bad idea, and adding some nice features that are easy to
+ understand.
+
+ The main rules we use to make decisions:
+ - Keep it simple.
+ - No surprises, mostly do what other languages are doing.
+ - Avoid mistakes from the past.
+ - Avoid the need for the script writer to consult the help to understand how
+ things work, most things should be obvious.
+ - Keep it consistent.
+ - Aim at an average size plugin, not at a huge project.
+
+
+ Using new() for the constructor ~
+
+ Many languages use the class name for the constructor method. A disadvantage
+ is that quite often this is a long name. And when changing the class name all
+ constructor methods need to be renamed. Not a big deal, but still a
+ disadvantage.
+
+ Other languages, such as TypeScript, use a specific name, such as
+ "constructor()". That seems better. However, using "new" or "new()" to
+ create a new object has no obvious relation with "constructor()".
+
+ For |Vim9| script using the same method name for all constructors seemed like
+ the right choice, and by calling it new() the relation between the caller and
+ the method being called is obvious.
+
+
+ No overloading of the constructor ~
+
+ In Vim script, both legacy and |Vim9| script, there is no overloading of
+ functions. That means it is not possible to use the same function name with
+ different types of arguments. Therefore there also is only one new()
+ constructor.
+
+ With |Vim9| script it would be possible to support overloading, since
+ arguments are typed. However, this gets complicated very quickly. Looking at
+ a new() call one has to inspect the types of the arguments to know which of
+ several new() methods is actually being called. And that can require
+ inspecting quite a bit of code. For example, if one of the arguments is the
+ return value of a method, you need to find that method to see what type it is
+ returning.
+
+ Instead, every constructor has to have a different name, starting with "new".
+ That way multiple constructors with different arguments are possible, while it
+ is very easy to see which constructor is being used. And the type of
+ arguments can be properly checked.
+
+
+ No overloading of methods ~
+
+ Same reasoning as for the constructor: It is often not obvious what type
+ arguments have, which would make it difficult to figure out what method is
+ actually being called. Better just give the methods a different name, then
+ type checking will make sure it works as you intended. This rules out
+ polymorphism, which we don't really need anyway.
+
+
+ Using "this.member" everywhere ~
+
+ The object members in various programming languages can often be accessed in
+ different ways, depending on the location. Sometimes "this." has to be
+ prepended to avoid ambiguity. They are usually declared without "this.".
+ That is quite inconsistent and sometimes confusing.
+
+ A very common issue is that in the constructor the arguments use the same name
+ as the object member. Then for these members "this." needs to be prefixed in
+ the body, while for other members this is not needed and often omitted. This
+ leads to a mix of members with and without "this.", which is inconsistent.
+
+ For |Vim9| classes the "this." prefix is always used. Also for declaring the
+ members. Simple and consistent. When looking at the code inside a class it's
+ also directly clear which variable references are object members and which
+ aren't.
+
+
+ Single inheritance and interfaces ~
+
+ Some languages support multiple inheritance. Although that can be useful in
+ some cases, it makes the rules of how a class works quite complicated.
+ Instead, using interfaces to declare what is supported is much simpler. The
+ very popular Java language does it this way, and it should be good enough for
+ Vim. The "keep it simple" rule applies here.
+
+ Explicitly declaring that a class supports an interface makes it easy to see
+ what a class is intended for. It also makes it possible to do proper type
+ checking. When an interface is changed any class that declares to implement
+ it will be checked if that change was also changed. The mechanism to assume a
+ class implements an interface just because the methods happen to match is
+ brittle and leads to obscure problems, let's not do that.
+
+
+ Using class members ~
+
+ Using "static member" to declare a class member is very common, nothing new
+ here. In |Vim9| script these can be accessed directly by their name. Very
+ much like how a script-local variable can be used in a function. Since object
+ members are always accessed with "this." prepended, it's also quickly clear
+ what kind of member it is.
+
+ TypeScript prepends the class name before the class member, also inside the
+ class. This has two problems: The class name can be rather long, taking up
+ quite a bit of space, and when the class is renamed all these places need to
+ be changed too.
+
+
+ Using "ClassName.new()" to construct an object ~
+
+ Many languages use the "new" operator to create an object, which is actually
+ kind of strange, since the constructor is defined as a method with arguments,
+ not a command. TypeScript also has the "new" keyword, but the method is
+ called "constructor()", it is hard to see the relation between the two.
+
+ In |Vim9| script the constructor method is called new(), and it is invoked as
+ new(), simple and straightforward. Other languages use "new ClassName()",
+ while there is no ClassName() method, it's a method by another name in the
+ class called ClassName. Quite confusing.
+
+
+ Default read access to object members ~
+
+ Some users will remark that the access rules for object members are
+ asymmetric. Well, that is intentional. Changing a value is a very different
+ action than reading a value. The read operation has no side effects, it can
+ be done any number of times without affecting the object. Changing the value
+ can have many side effects, and even have a ripple effect, affecting other
+ objects.
+
+ When adding object members one usually doesn't think much about this, just get
+ the type right. And normally the values are set in the new() method.
+ Therefore defaulting to read access only "just works" in most cases. And when
+ directly writing you get an error, which makes you wonder if you actually want
+ to allow that. This helps writing code with fewer mistakes.
+
+
+ Making object membes private with an underscore ~
+
+ When an object member is private, it can only be read and changed inside the
+ class (and in sub-classes), then it cannot be used outside of the class.
+ Prepending an underscore is a simple way to make that visible. Various
+ programming languages have this as a recommendation.
+
+ In case you change your mind and want to make the object member accessible
+ outside of the class, you will have to remove the underscore everywhere.
+ Since the name only appears in the class (and sub-classes) they will be easy
+ to find and change.
+
+ The other way around is much harder: you can easily prepend an underscore to
+ the object member inside the class to make it private, but any usage elsewhere
+ you will have to track down and change. You may have to make it a "set"
+ method call. This reflects the real world problem that taking away access
+ requires work to be done for all places where that access exists.
+
+ An alternative would have been using the "private" keyword, just like "public"
+ changes the access in the other direction. Well, that's just to reduce the
+ number of keywords.
+
+
+ No protected object members ~
+
+ Some languages provide several ways to control access to object members. The
+ most known is "protected", and the meaning varies from language to language.
+ Others are "shared", "private" and even "friend".
+
+ These rules make life more difficult. That can be justified in projects where
+ many people work on the same, complex code where it is easy to make mistakes.
+ Especially when refactoring or other changes to the class model.
+
+ The Vim scripts are expected to be used in a plugin, with just one person or a
+ small team working on it. Complex rules then only make it more complicated,
+ the extra safety provide by the rules isn't really needed. Let's just keep it
+ simple and not specify access details.
+
+
+ ==============================================================================
+
+ 10. To be done later
+
+ Can a newSomething() constructor invoke another constructor? If yes, what are
+ the restrictions?
+
+ Thoughts:
+ - Generics for a class: `class <Tkey, Tentry>`
+ - Generics for a function: `def <Tkey> GetLast(key: Tkey)`
+ - Mixins: not sure if that is useful, leave out for simplicity.
+
+ Some things that look like good additions:
+ - For testing: Mock mechanism
+
+ An important class to be provided is "Promise". Since Vim is single
+ threaded, connecting asynchronous operations is a natural way of allowing
+ plugins to do their work without blocking the user. It's a uniform way to
+ invoke callbacks and handle timeouts and errors.
+
+
+ vim:tw=78:ts=8:noet:ft=help:norl:
*** ../vim-9.0.1000/runtime/doc/Makefile 2022-05-13 12:03:04.000000000
+0100
--- runtime/doc/Makefile 2022-12-03 22:18:13.326975383 +0000
***************
*** 113,118 ****
--- 115,121 ----
todo.txt \
uganda.txt \
undo.txt \
+ userfunc.txt \
usr_01.txt \
usr_02.txt \
usr_03.txt \
***************
*** 158,163 ****
--- 161,167 ----
version9.txt \
vi_diff.txt \
vim9.txt \
+ vim9class.txt \
visual.txt \
windows.txt \
workshop.txt
***************
*** 261,266 ****
--- 267,273 ----
todo.html \
uganda.html \
undo.html \
+ userfunc.html \
usr_01.html \
usr_02.html \
usr_03.html \
***************
*** 307,312 ****
--- 314,320 ----
vi_diff.html \
vimindex.html \
vim9.html \
+ vim9class.html \
visual.html \
windows.html \
workshop.html
*** ../vim-9.0.1000/src/ex_cmds.h 2022-10-07 17:26:19.023293895 +0100
--- src/ex_cmds.h 2022-12-04 17:11:19.528621148 +0000
***************
*** 126,132 ****
EXCMD(CMD_aboveleft, "aboveleft", ex_wrongmodifier,
EX_NEEDARG|EX_EXTRA|EX_NOTRLCOM,
ADDR_NONE),
! EXCMD(CMD_abstract, "abstract", ex_ni,
EX_EXTRA|EX_TRLBAR|EX_CMDWIN|EX_LOCK_OK,
ADDR_NONE),
EXCMD(CMD_all, "all", ex_all,
--- 126,132 ----
EXCMD(CMD_aboveleft, "aboveleft", ex_wrongmodifier,
EX_NEEDARG|EX_EXTRA|EX_NOTRLCOM,
ADDR_NONE),
! EXCMD(CMD_abstract, "abstract", ex_class,
EX_EXTRA|EX_TRLBAR|EX_CMDWIN|EX_LOCK_OK,
ADDR_NONE),
EXCMD(CMD_all, "all", ex_all,
***************
*** 354,360 ****
EXCMD(CMD_clast, "clast", ex_cc,
EX_RANGE|EX_COUNT|EX_TRLBAR|EX_BANG,
ADDR_UNSIGNED),
! EXCMD(CMD_class, "class", ex_ni,
EX_EXTRA|EX_TRLBAR|EX_CMDWIN|EX_LOCK_OK|EX_EXPORT,
ADDR_NONE),
EXCMD(CMD_close, "close", ex_close,
--- 354,360 ----
EXCMD(CMD_clast, "clast", ex_cc,
EX_RANGE|EX_COUNT|EX_TRLBAR|EX_BANG,
ADDR_UNSIGNED),
! EXCMD(CMD_class, "class", ex_class,
EX_EXTRA|EX_TRLBAR|EX_CMDWIN|EX_LOCK_OK|EX_EXPORT,
ADDR_NONE),
EXCMD(CMD_close, "close", ex_close,
***************
*** 567,582 ****
EXCMD(CMD_endif, "endif", ex_endif,
EX_TRLBAR|EX_SBOXOK|EX_CMDWIN|EX_LOCK_OK|EX_WHOLE,
ADDR_NONE),
! EXCMD(CMD_endinterface, "endinterface", ex_ni,
EX_EXTRA|EX_TRLBAR|EX_CMDWIN|EX_LOCK_OK,
ADDR_NONE),
! EXCMD(CMD_endclass, "endclass", ex_ni,
EX_EXTRA|EX_TRLBAR|EX_CMDWIN|EX_LOCK_OK,
ADDR_NONE),
EXCMD(CMD_enddef, "enddef", ex_endfunction,
EX_TRLBAR|EX_CMDWIN|EX_LOCK_OK|EX_WHOLE,
ADDR_NONE),
! EXCMD(CMD_endenum, "endenum", ex_ni,
EX_EXTRA|EX_TRLBAR|EX_CMDWIN|EX_LOCK_OK,
ADDR_NONE),
EXCMD(CMD_endfunction, "endfunction", ex_endfunction,
--- 567,582 ----
EXCMD(CMD_endif, "endif", ex_endif,
EX_TRLBAR|EX_SBOXOK|EX_CMDWIN|EX_LOCK_OK|EX_WHOLE,
ADDR_NONE),
! EXCMD(CMD_endinterface, "endinterface", ex_wrongmodifier,
EX_EXTRA|EX_TRLBAR|EX_CMDWIN|EX_LOCK_OK,
ADDR_NONE),
! EXCMD(CMD_endclass, "endclass", ex_wrongmodifier,
EX_EXTRA|EX_TRLBAR|EX_CMDWIN|EX_LOCK_OK,
ADDR_NONE),
EXCMD(CMD_enddef, "enddef", ex_endfunction,
EX_TRLBAR|EX_CMDWIN|EX_LOCK_OK|EX_WHOLE,
ADDR_NONE),
! EXCMD(CMD_endenum, "endenum", ex_wrongmodifier,
EX_EXTRA|EX_TRLBAR|EX_CMDWIN|EX_LOCK_OK,
ADDR_NONE),
EXCMD(CMD_endfunction, "endfunction", ex_endfunction,
***************
*** 594,600 ****
EXCMD(CMD_enew, "enew", ex_edit,
EX_BANG|EX_TRLBAR,
ADDR_NONE),
! EXCMD(CMD_enum, "enum", ex_ni,
EX_EXTRA|EX_TRLBAR|EX_CMDWIN|EX_LOCK_OK|EX_EXPORT,
ADDR_NONE),
EXCMD(CMD_eval, "eval", ex_eval,
--- 594,600 ----
EXCMD(CMD_enew, "enew", ex_edit,
EX_BANG|EX_TRLBAR,
ADDR_NONE),
! EXCMD(CMD_enum, "enum", ex_enum,
EX_EXTRA|EX_TRLBAR|EX_CMDWIN|EX_LOCK_OK|EX_EXPORT,
ADDR_NONE),
EXCMD(CMD_eval, "eval", ex_eval,
***************
*** 756,762 ****
EXCMD(CMD_intro, "intro", ex_intro,
EX_TRLBAR|EX_CMDWIN|EX_LOCK_OK,
ADDR_NONE),
! EXCMD(CMD_interface, "interface", ex_ni,
EX_EXTRA|EX_TRLBAR|EX_CMDWIN|EX_LOCK_OK,
ADDR_NONE),
EXCMD(CMD_isearch, "isearch", ex_findpat,
--- 756,762 ----
EXCMD(CMD_intro, "intro", ex_intro,
EX_TRLBAR|EX_CMDWIN|EX_LOCK_OK,
ADDR_NONE),
! EXCMD(CMD_interface, "interface", ex_interface,
EX_EXTRA|EX_TRLBAR|EX_CMDWIN|EX_LOCK_OK,
ADDR_NONE),
EXCMD(CMD_isearch, "isearch", ex_findpat,
***************
*** 1215,1220 ****
--- 1215,1223 ----
EXCMD(CMD_put, "put", ex_put,
EX_RANGE|EX_WHOLEFOLD|EX_BANG|EX_REGSTR|EX_TRLBAR|EX_ZEROR|EX_CMDWIN|EX_LOCK_OK|EX_MODIFY,
ADDR_LINES),
+ EXCMD(CMD_public, "public", ex_wrongmodifier,
+ EX_EXTRA|EX_TRLBAR|EX_CMDWIN|EX_LOCK_OK,
+ ADDR_NONE),
EXCMD(CMD_pwd, "pwd", ex_pwd,
EX_TRLBAR|EX_CMDWIN|EX_LOCK_OK,
ADDR_NONE),
***************
*** 1488,1494 ****
EXCMD(CMD_startreplace, "startreplace", ex_startinsert,
EX_BANG|EX_TRLBAR|EX_CMDWIN|EX_LOCK_OK,
ADDR_NONE),
! EXCMD(CMD_static, "static", ex_ni,
EX_EXTRA|EX_TRLBAR|EX_CMDWIN|EX_LOCK_OK,
ADDR_NONE),
EXCMD(CMD_stopinsert, "stopinsert", ex_stopinsert,
--- 1491,1497 ----
EXCMD(CMD_startreplace, "startreplace", ex_startinsert,
EX_BANG|EX_TRLBAR|EX_CMDWIN|EX_LOCK_OK,
ADDR_NONE),
! EXCMD(CMD_static, "static", ex_wrongmodifier,
EX_EXTRA|EX_TRLBAR|EX_CMDWIN|EX_LOCK_OK,
ADDR_NONE),
EXCMD(CMD_stopinsert, "stopinsert", ex_stopinsert,
***************
*** 1614,1619 ****
--- 1617,1625 ----
EXCMD(CMD_throw, "throw", ex_throw,
EX_EXTRA|EX_NEEDARG|EX_SBOXOK|EX_CMDWIN|EX_LOCK_OK|EX_WHOLE,
ADDR_NONE),
+ EXCMD(CMD_this, "this", ex_wrongmodifier,
+ EX_EXTRA|EX_NEEDARG|EX_SBOXOK|EX_CMDWIN|EX_LOCK_OK|EX_WHOLE,
+ ADDR_NONE),
EXCMD(CMD_tjump, "tjump", ex_tag,
EX_BANG|EX_TRLBAR|EX_WORD1,
ADDR_NONE),
***************
*** 1665,1671 ****
EXCMD(CMD_tunmap, "tunmap", ex_unmap,
EX_EXTRA|EX_TRLBAR|EX_NOTRLCOM|EX_CTRLV|EX_CMDWIN|EX_LOCK_OK,
ADDR_NONE),
! EXCMD(CMD_type, "type", ex_ni,
EX_EXTRA|EX_TRLBAR|EX_CMDWIN|EX_LOCK_OK|EX_EXPORT,
ADDR_NONE),
EXCMD(CMD_undo, "undo", ex_undo,
--- 1671,1677 ----
EXCMD(CMD_tunmap, "tunmap", ex_unmap,
EX_EXTRA|EX_TRLBAR|EX_NOTRLCOM|EX_CTRLV|EX_CMDWIN|EX_LOCK_OK,
ADDR_NONE),
! EXCMD(CMD_type, "type", ex_type,
EX_EXTRA|EX_TRLBAR|EX_CMDWIN|EX_LOCK_OK|EX_EXPORT,
ADDR_NONE),
EXCMD(CMD_undo, "undo", ex_undo,
*** ../vim-9.0.1000/src/ex_cmdidxs.h 2022-09-03 21:35:50.184158219 +0100
--- src/ex_cmdidxs.h 2022-12-04 15:39:24.835737128 +0000
***************
*** 21,36 ****
/* n */ 308,
/* o */ 328,
/* p */ 340,
! /* q */ 379,
! /* r */ 382,
! /* s */ 402,
! /* t */ 472,
! /* u */ 518,
! /* v */ 529,
! /* w */ 550,
! /* x */ 564,
! /* y */ 574,
! /* z */ 575
};
/*
--- 21,36 ----
/* n */ 308,
/* o */ 328,
/* p */ 340,
! /* q */ 380,
! /* r */ 383,
! /* s */ 403,
! /* t */ 473,
! /* u */ 520,
! /* v */ 531,
! /* w */ 552,
! /* x */ 566,
! /* y */ 576,
! /* z */ 577
};
/*
***************
*** 56,66 ****
/* m */ { 1, 0, 0, 0, 7, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 16 },
/* n */ { 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 8, 10, 0,
0, 0, 0, 0, 17, 0, 0, 0, 0, 0 },
/* o */ { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 5, 0, 0,
0, 0, 0, 0, 9, 0, 11, 0, 0, 0 },
! /* p */ { 1, 0, 3, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 9,
0, 0, 16, 17, 26, 0, 27, 0, 28, 0 },
/* q */ { 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
/* r */ { 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 14, 19, 0, 0, 0, 0 },
/* s */ { 2, 6, 15, 0, 19, 23, 0, 25, 26, 0, 0, 29, 31, 35, 39, 41,
0, 50, 0, 51, 0, 64, 65, 0, 66, 0 },
! /* t */ { 2, 0, 19, 0, 24, 26, 0, 27, 0, 28, 0, 29, 33, 36, 38, 39,
0, 40, 42, 0, 43, 0, 0, 0, 45, 0 },
/* u */ { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
/* v */ { 1, 0, 0, 0, 2, 0, 0, 0, 5, 0, 0, 0, 12, 15, 0, 0,
0, 0, 18, 0, 19, 0, 0, 0, 0, 0 },
/* w */ { 2, 0, 0, 0, 0, 0, 0, 3, 4, 0, 0, 0, 0, 8, 0, 9,
10, 0, 0, 0, 12, 13, 0, 0, 0, 0 },
--- 56,66 ----
/* m */ { 1, 0, 0, 0, 7, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 16 },
/* n */ { 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 8, 10, 0,
0, 0, 0, 0, 17, 0, 0, 0, 0, 0 },
/* o */ { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 5, 0, 0,
0, 0, 0, 0, 9, 0, 11, 0, 0, 0 },
! /* p */ { 1, 0, 3, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 9,
0, 0, 16, 17, 26, 0, 28, 0, 29, 0 },
/* q */ { 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
/* r */ { 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 14, 19, 0, 0, 0, 0 },
/* s */ { 2, 6, 15, 0, 19, 23, 0, 25, 26, 0, 0, 29, 31, 35, 39, 41,
0, 50, 0, 51, 0, 64, 65, 0, 66, 0 },
! /* t */ { 2, 0, 19, 0, 24, 26, 0, 27, 0, 29, 0, 30, 34, 37, 39, 40,
0, 41, 43, 0, 44, 0, 0, 0, 46, 0 },
/* u */ { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
/* v */ { 1, 0, 0, 0, 2, 0, 0, 0, 5, 0, 0, 0, 12, 15, 0, 0,
0, 0, 18, 0, 19, 0, 0, 0, 0, 0 },
/* w */ { 2, 0, 0, 0, 0, 0, 0, 3, 4, 0, 0, 0, 0, 8, 0, 9,
10, 0, 0, 0, 12, 13, 0, 0, 0, 0 },
***************
*** 69,72 ****
/* z */ { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }
};
! static const int command_count = 592;
--- 69,72 ----
/* z */ { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }
};
! static const int command_count = 594;
*** ../vim-9.0.1000/src/vim9class.c 2022-12-04 20:08:19.523852382 +0000
--- src/vim9class.c 2022-12-04 17:10:26.100686606 +0000
***************
*** 0 ****
--- 1,110 ----
+ /* vi:set ts=8 sts=4 sw=4 noet:
+ *
+ * VIM - Vi IMproved by Bram Moolenaar
+ *
+ * Do ":help uganda" in Vim to read copying and usage conditions.
+ * Do ":help credits" in Vim to see a list of people who contributed.
+ * See README.txt for an overview of the Vim source code.
+ */
+
+ /*
+ * vim9class.c: Vim9 script class support
+ */
+
+ #define USING_FLOAT_STUFF
+ #include "vim.h"
+
+ #if defined(FEAT_EVAL) || defined(PROTO)
+
+ // When not generating protos this is included in proto.h
+ #ifdef PROTO
+ # include "vim9.h"
+ #endif
+
+ /*
+ * Handle ":class" and ":abstract class" up to ":endclass".
+ */
+ void
+ ex_class(exarg_T *eap)
+ {
+ int is_abstract = eap->cmdidx == CMD_abstract;
+
+ char_u *arg = eap->arg;
+ if (is_abstract)
+ {
+ if (STRNCMP(arg, "class", 5) != 0 || !VIM_ISWHITE(arg[5]))
+ {
+ semsg(_(e_invalid_argument_str), arg);
+ return;
+ }
+ arg = skipwhite(arg + 5);
+ }
+
+ if (!ASCII_ISUPPER(*arg))
+ {
+ semsg(_(e_class_name_must_start_with_uppercase_letter_str), arg);
+ return;
+ }
+
+ // TODO:
+ // generics: <Tkey, Tentry>
+ // extends SomeClass
+ // implements SomeInterface
+ // specifies SomeInterface
+
+
+ // TODO: handle until "endclass" is found:
+ // object and class members (public, read access, private):
+ // public this.varname
+ // public static varname
+ // this.varname
+ // static varname
+ // this._varname
+ // static _varname
+ //
+ // constructors:
+ // def new()
+ // enddef
+ // def newOther()
+ // enddef
+ //
+ // methods (object, class, generics):
+ // def someMethod()
+ // enddef
+ // static def someMethod()
+ // enddef
+ // def <Tval> someMethod()
+ // enddef
+ // static def <Tval> someMethod()
+ // enddef
+ }
+
+ /*
+ * Handle ":interface" up to ":endinterface".
+ */
+ void
+ ex_interface(exarg_T *eap UNUSED)
+ {
+ // TODO
+ }
+
+ /*
+ * Handle ":enum" up to ":endenum".
+ */
+ void
+ ex_enum(exarg_T *eap UNUSED)
+ {
+ // TODO
+ }
+
+ /*
+ * Handle ":type".
+ */
+ void
+ ex_type(exarg_T *eap UNUSED)
+ {
+ // TODO
+ }
+
+
+ #endif // FEAT_EVAL
*** ../vim-9.0.1000/src/proto/vim9class.pro 2022-12-04 20:08:19.527852383
+0000
--- src/proto/vim9class.pro 2022-12-04 17:00:37.753590459 +0000
***************
*** 0 ****
--- 1,6 ----
+ /* vim9class.c */
+ void ex_class(exarg_T *eap);
+ void ex_interface(exarg_T *eap);
+ void ex_enum(exarg_T *eap);
+ void ex_type(exarg_T *eap);
+ /* vim: set ft=c : */
*** ../vim-9.0.1000/src/proto.h 2022-11-30 20:20:52.751228273 +0000
--- src/proto.h 2022-12-04 14:33:39.324958458 +0000
***************
*** 215,220 ****
--- 215,221 ----
# ifdef FEAT_EVAL
// include vim9.h here, the types defined there are used by function
arguments.
# include "vim9.h"
+ # include "vim9class.pro"
# include "vim9cmds.pro"
# include "vim9compile.pro"
# include "vim9execute.pro"
*** ../vim-9.0.1000/src/ex_docmd.c 2022-11-28 18:51:38.955571567 +0000
--- src/ex_docmd.c 2022-12-04 16:58:01.129631271 +0000
***************
*** 267,272 ****
--- 267,273 ----
# define ex_breaklist ex_ni
# define ex_call ex_ni
# define ex_catch ex_ni
+ # define ex_class ex_ni
# define ex_compiler ex_ni
# define ex_continue ex_ni
# define ex_debug ex_ni
***************
*** 282,291 ****
# define ex_endif ex_ni
# define ex_endtry ex_ni
# define ex_endwhile ex_ni
# define ex_eval ex_ni
# define ex_execute ex_ni
- # define ex_incdec ex_ni
# define ex_finally ex_ni
# define ex_finish ex_ni
# define ex_function ex_ni
# define ex_if ex_ni
--- 283,294 ----
# define ex_endif ex_ni
# define ex_endtry ex_ni
# define ex_endwhile ex_ni
+ # define ex_enum ex_ni
# define ex_eval ex_ni
# define ex_execute ex_ni
# define ex_finally ex_ni
+ # define ex_incdec ex_ni
+ # define ex_interface ex_ni
# define ex_finish ex_ni
# define ex_function ex_ni
# define ex_if ex_ni
***************
*** 300,305 ****
--- 303,309 ----
# define ex_scriptnames ex_ni
# define ex_throw ex_ni
# define ex_try ex_ni
+ # define ex_type ex_ni
# define ex_unlet ex_ni
# define ex_while ex_ni
# define ex_import ex_ni
***************
*** 6693,6704 ****
}
/*
! * Command modifier used in a wrong way.
*/
static void
ex_wrongmodifier(exarg_T *eap)
{
! eap->errmsg = _(e_invalid_command);
}
/*
--- 6697,6709 ----
}
/*
! * Command modifier used in a wrong way. Also for other commands that can't
! * appear at the toplevel.
*/
static void
ex_wrongmodifier(exarg_T *eap)
{
! eap->errmsg = ex_errmsg(e_invalid_command_str, eap->cmd);
}
/*
*** ../vim-9.0.1000/src/errors.h 2022-11-25 16:31:46.964606667 +0000
--- src/errors.h 2022-12-04 14:57:23.938237758 +0000
***************
*** 3345,3347 ****
--- 3345,3351 ----
INIT(= N_("E1312: Not allowed to change the window layout in this
autocmd"));
EXTERN char e_not_allowed_to_add_or_remove_entries_str[]
INIT(= N_("E1313: Not allowed to add or remove entries (%s)"));
+ #ifdef FEAT_EVAL
+ EXTERN char e_class_name_must_start_with_uppercase_letter_str[]
+ INIT(= N_("E1314: Class name must start with an uppercase letter: %s"));
+ #endif
*** ../vim-9.0.1000/src/Makefile 2022-11-30 18:11:52.694904295 +0000
--- src/Makefile 2022-12-04 14:36:48.416718399 +0000
***************
*** 1584,1589 ****
--- 1585,1591 ----
usercmd.c \
userfunc.c \
version.c \
+ vim9class.c \
vim9cmds.c \
vim9compile.c \
vim9execute.c \
***************
*** 1741,1746 ****
--- 1743,1749 ----
objects/usercmd.o \
objects/userfunc.o \
objects/version.o \
+ objects/vim9class.o \
objects/vim9cmds.o \
objects/vim9compile.o \
objects/vim9execute.o \
***************
*** 1931,1936 ****
--- 1934,1940 ----
usercmd.pro \
userfunc.pro \
version.pro \
+ vim9class.pro \
vim9cmds.pro \
vim9compile.pro \
vim9execute.pro \
***************
*** 3489,3494 ****
--- 3493,3501 ----
objects/userfunc.o: userfunc.c
$(CCC) -o $@ userfunc.c
+ objects/vim9class.o: vim9class.c
+ $(CCC) -o $@ vim9class.c
+
objects/vim9cmds.o: vim9cmds.c
$(CCC) -o $@ vim9cmds.c
***************
*** 4168,4173 ****
--- 4175,4185 ----
proto/gui_beval.pro structs.h regexp.h gui.h libvterm/include/vterm.h \
libvterm/include/vterm_keycodes.h alloc.h ex_cmds.h spell.h proto.h \
globals.h errors.h version.h
+ objects/vim9class.o: vim9class.c vim.h protodef.h auto/config.h feature.h
os_unix.h \
+ auto/osdef.h ascii.h keymap.h termdefs.h macros.h option.h beval.h \
+ proto/gui_beval.pro structs.h regexp.h gui.h libvterm/include/vterm.h \
+ libvterm/include/vterm_keycodes.h alloc.h ex_cmds.h spell.h proto.h \
+ globals.h errors.h vim9.h
objects/vim9cmds.o: vim9cmds.c vim.h protodef.h auto/config.h feature.h
os_unix.h \
auto/osdef.h ascii.h keymap.h termdefs.h macros.h option.h beval.h \
proto/gui_beval.pro structs.h regexp.h gui.h libvterm/include/vterm.h \
*** ../vim-9.0.1000/src/Make_ami.mak 2022-11-30 18:11:52.694904295 +0000
--- src/Make_ami.mak 2022-12-04 14:37:12.024690186 +0000
***************
*** 174,179 ****
--- 174,180 ----
userfunc.c \
version.c \
viminfo.c \
+ vim9class.c \
vim9cmds.c \
vim9compile.c \
vim9execute.c \
*** ../vim-9.0.1000/src/Make_mvc.mak 2022-11-30 18:11:52.694904295 +0000
--- src/Make_mvc.mak 2022-12-04 14:37:52.456642607 +0000
***************
*** 735,740 ****
--- 735,741 ----
$(OUTDIR)\undo.obj \
$(OUTDIR)\usercmd.obj \
$(OUTDIR)\userfunc.obj \
+ $(OUTDIR)\vim9class.obj \
$(OUTDIR)\vim9cmds.obj \
$(OUTDIR)\vim9compile.obj \
$(OUTDIR)\vim9execute.obj \
***************
*** 1708,1713 ****
--- 1709,1716 ----
$(OUTDIR)/version.obj: $(OUTDIR) version.c $(INCL) version.h
+ $(OUTDIR)/vim9class.obj: $(OUTDIR) vim9class.c $(INCL) vim9.h
+
$(OUTDIR)/vim9cmds.obj: $(OUTDIR) vim9cmds.c $(INCL) vim9.h
$(OUTDIR)/vim9compile.obj: $(OUTDIR) vim9compile.c $(INCL) vim9.h
***************
*** 1915,1920 ****
--- 1918,1924 ----
proto/undo.pro \
proto/usercmd.pro \
proto/userfunc.pro \
+ proto/vim9class.pro \
proto/vim9cmds.pro \
proto/vim9compile.pro \
proto/vim9execute.pro \
*** ../vim-9.0.1000/src/Make_vms.mms 2022-11-30 18:11:52.694904295 +0000
--- src/Make_vms.mms 2022-12-04 14:38:47.272579548 +0000
***************
*** 409,414 ****
--- 409,415 ----
usercmd.c \
userfunc.c \
version.c \
+ vim9class.c \
vim9cmds.c \
vim9compile.c \
vim9execute.c \
***************
*** 534,539 ****
--- 535,541 ----
usercmd.obj \
userfunc.obj \
version.obj \
+ vim9class.obj \
vim9cmds.obj \
vim9compile.obj \
vim9execute.obj \
***************
*** 1122,1127 ****
--- 1124,1133 ----
ascii.h keymap.h termdefs.h macros.h structs.h regexp.h \
gui.h beval.h [.proto]gui_beval.pro option.h ex_cmds.h proto.h \
errors.h globals.h version.h
+ vim9class.obj : vim9class.c vim.h [.auto]config.h feature.h os_unix.h \
+ ascii.h keymap.h termdefs.h macros.h structs.h regexp.h \
+ gui.h beval.h [.proto]gui_beval.pro option.h ex_cmds.h proto.h \
+ errors.h globals.h version.h
vim9cmds.obj : vim9cmds.c vim.h [.auto]config.h feature.h os_unix.h \
ascii.h keymap.h termdefs.h macros.h structs.h regexp.h \
gui.h beval.h [.proto]gui_beval.pro option.h ex_cmds.h proto.h \
*** ../vim-9.0.1000/src/Make_cyg_ming.mak 2022-11-30 18:11:52.694904295
+0000
--- src/Make_cyg_ming.mak 2022-12-04 14:39:13.456549960 +0000
***************
*** 851,856 ****
--- 851,857 ----
$(OUTDIR)/usercmd.o \
$(OUTDIR)/userfunc.o \
$(OUTDIR)/version.o \
+ $(OUTDIR)/vim9class.o \
$(OUTDIR)/vim9cmds.o \
$(OUTDIR)/vim9compile.o \
$(OUTDIR)/vim9execute.o \
***************
*** 1251,1256 ****
--- 1252,1259 ----
$(OUTDIR)/version.o: version.c $(INCL) version.h
+ $(OUTDIR)/vim9class.o: vim9class.c $(INCL) vim9.h
+
$(OUTDIR)/vim9cmds.o: vim9cmds.c $(INCL) vim9.h
$(OUTDIR)/vim9compile.o: vim9compile.c $(INCL) vim9.h
*** ../vim-9.0.1000/src/testdir/test_cmdmods.vim 2022-11-02
13:30:37.542314565 +0000
--- src/testdir/test_cmdmods.vim 2022-12-04 17:26:30.679877888 +0000
***************
*** 15,20 ****
--- 15,30 ----
lines = getline(top, bot)
var mods = lines->map((_, v) => substitute(v, '.*"\(\k*\)".*', '\1', ''))
+ # Add the other commands that use ex_wrongmodifier.
+ mods->extend([
+ 'endclass',
+ 'endenum',
+ 'endinterface',
+ 'public',
+ 'static',
+ 'this',
+ ])
+
# Check the lists are equal. Convert them to a dict to get a clearer error
# message.
var cmds_dict = {}
*** ../vim-9.0.1000/src/version.c 2022-12-03 18:35:04.248951287 +0000
--- src/version.c 2022-12-03 21:51:16.795575975 +0000
***************
*** 697,698 ****
--- 697,700 ----
{ /* Add new patch number below this line */
+ /**/
+ 1001,
/**/
--
hundred-and-one symptoms of being an internet addict:
227. You sleep next to your monitor. Or on top of it.
/// Bram Moolenaar -- [email protected] -- http://www.Moolenaar.net \\\
/// \\\
\\\ sponsor Vim, vote for features -- http://www.Vim.org/sponsor/ ///
\\\ help me help AIDS victims -- http://ICCF-Holland.org ///
--
--
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