patch 9.2.0187: MS-Windows: rendering artifacts with DirectX renderer

Commit: 
https://github.com/vim/vim/commit/6238ee9f8945b9f62733ca050e99c1ce1cd18666
Author: Yasuhiro Matsumoto <[email protected]>
Date:   Tue Mar 17 19:37:02 2026 +0000

    patch 9.2.0187: MS-Windows: rendering artifacts with DirectX renderer
    
    Problem:  MS-Windows: rendering artifacts with DirectX renderer
    Solution: Enable ETO_CLIPPED for DirectWrite rendering in
              gui_mch_draw_string() to ensure glyphs stay within their
              cell boundaries (Yasuhiro Matsumoto).
    
    closes: #19711
    
    Signed-off-by: Yasuhiro Matsumoto <[email protected]>
    Signed-off-by: Christian Brabandt <[email protected]>

diff --git a/src/gui_w32.c b/src/gui_w32.c
index 09d90be79..bb5add2d1 100644
--- a/src/gui_w32.c
+++ b/src/gui_w32.c
@@ -6666,6 +6666,16 @@ gui_mch_draw_string(
            pcliprect = &rc;
            foptions = ETO_CLIPPED;
        }
+#ifdef FEAT_DIRECTX
+       // DirectWrite anti-aliasing can extend glyph pixels beyond cell
+       // boundaries, leaving artifacts when adjacent cells are not
+       // redrawn.  Clip to the cell rect to prevent this.
+       else if (IS_ENABLE_DIRECTX())
+       {
+           pcliprect = &rc;
+           foptions = ETO_CLIPPED;
+       }
+#endif
     }
     SetTextColor(s_hdc, gui.currFgColor);
     SelectFont(s_hdc, gui.currFont);
diff --git a/src/version.c b/src/version.c
index 05bc54c3a..38adaa4f2 100644
--- a/src/version.c
+++ b/src/version.c
@@ -734,6 +734,8 @@ static char *(features[]) =
 
 static int included_patches[] =
 {   /* Add new patch number below this line */
+/**/
+    187,
 /**/
     186,
 /**/

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