Thanks Ben I caught the problem, I have another command statemnt in my vimrc causing the problem You put me on the correct path to solve the problem thx
2009/11/20 Ben Fritz <[email protected]> > > > > On Nov 19, 8:19 pm, Pablo Giménez <[email protected]> wrote: > > I have a statement in the sl.vim filety plugin to load the proper > compiler: > > compiler shader > > > > I got an error everytime I open a *.sl file, telling that: > > Command already exists: add ! to replace it > > > > This error happens in the compiler statement line. > > So I changed it by compiler! shader. > > > > :compiler! does not force an overwrite of anything, it applies your > compiler setting to all buffers instead of just the current one. > > It could be that something within the script loaded by your :compiler > command defines a command with :command instead of :command!, or > doesn't check whether it exists before defining it. > > > -- Un saludo Best Regards Pablo Giménez --~--~---------~--~----~------------~-------~--~----~ You received this message from the "vim_use" maillist. For more information, visit http://www.vim.org/maillist.php -~----------~----~----~----~------~----~------~--~---
