Thanks Ben I caught the problem,  I have another command statemnt in my
vimrc causing the problem
You put me on the correct path to solve the problem
thx

2009/11/20 Ben Fritz <[email protected]>

>
>
>
> On Nov 19, 8:19 pm, Pablo Giménez <[email protected]> wrote:
> > I have a statement in the sl.vim filety plugin to load the proper
> compiler:
> > compiler shader
> >
> > I got an error everytime I open a *.sl file, telling that:
> > Command already exists: add ! to replace it
> >
> > This error happens in the compiler statement line.
> > So I changed it by compiler! shader.
> >
>
> :compiler! does not force an overwrite of anything, it applies your
> compiler setting to all buffers instead of just the current one.
>
> It could be that something within the script loaded by your :compiler
> command defines a command with :command instead of :command!, or
> doesn't check whether it exists before defining it.
> >
>


-- 
Un saludo
Best Regards
Pablo Giménez

--~--~---------~--~----~------------~-------~--~----~
You received this message from the "vim_use" maillist.
For more information, visit http://www.vim.org/maillist.php
-~----------~----~----~----~------~----~------~--~---

Reply via email to