> Having thought about it a bit, it occurs to me that it would be very
> difficult for Vim's g@ implementation to treat movements accomplished via
> user mappings the same as built-in {motion}s. Perhaps that's why only Vim
> {motion}s are considered? In the case of Paredit, Tamas has graciously agreed
> to add explicit normal mode mappings for d), c), etc..., which is an
> acceptable workaround.
No, it is by no means different from motion support in `d` and other built-in
operators. My translit3 plugin has no problems with using motion from
camelcasemotion plugin and it uses `g@` under the hood. So you should search
problem somewhere else.
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