> Having thought about it a bit, it occurs to me that it would be very 
> difficult for Vim's g@ implementation to treat movements accomplished via 
> user mappings the same as built-in {motion}s. Perhaps that's why only Vim 
> {motion}s are considered? In the case of Paredit, Tamas has graciously agreed 
> to add explicit normal mode mappings for d), c), etc..., which is an 
> acceptable workaround.

No, it is by no means different from motion support in `d` and other built-in 
operators. My translit3 plugin has no problems with using motion from 
camelcasemotion plugin and it uses `g@` under the hood. So you should search 
problem somewhere else.

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