Hi Salman,

I copy paste this from $MYVIMRC
nnoremap n n<ScriptCmd> thatHelp.HLNext(80)<CR>
nnoremap N N<ScriptCmd> thatHelp.HLNext(80)<CR>

it's in reference to another 
post https://groups.google.com/g/vim_use/c/_U2ne7QlOWc/m/7pUuGJ2BAwAJ.

I cannot or don"'t know how to test it through command line because it 
calls an imported vim9 def func.


Le lundi 31 octobre 2022 à 15:16:52 UTC+1, Salman Halim a écrit :

> Did you type the mappings in the email message or did you copy/paste them 
> from your VIMRC? Are you able to get the mappings to work if you copy/paste 
> them onto the command-line after Vim has started? The primary problem I can 
> see with the mappings is that you have them defined as n<ScriptCmd> instead 
> of just n:
>
> ...n<ScriptCmd> th... defines a mapping for n<ScriptCmd>
> ...n <ScriptCmd>th... defines a mapping for n that then executes a script 
> command and is probably what you want
>
> As an aside, the function you defined is technically correct, though 
> inefficient in a few things, but that's not likely to be the cause of your 
> woes.
>
> On Mon, Oct 31, 2022 at 1:43 AM Nicolas <niva...@gmail.com> wrote:
>
>> Hi,
>>
>>
>> Using this def func to blink searched word I mapped it in $MYVIMRC as 
>> this but it seems that at vim startup, the nnoremap is not defined, no call 
>> occurs.
>>
>> Thankyou for help
>> Nicolas
>>
>> *$MYVIMRC*
>> import autoload './vimfiles/plugged/foobar.vim'
>> as thatHelp
>>
>> nnoremap n   n<ScriptCmd> thatHelp.HLNext(80)<CR>
>> nnoremap N   N<ScriptCmd> thatHelp.HLNext(80)<CR>
>>
>>
>>
>> *foobar.vim*
>> export def HLNext(blinktime: number): number
>>     # https://www.youtube.com/watch?v=aHm36-na4-4#t6m36s
>>
>>   echomsg 'export def HLNext has been called.'
>>
>>   highlight BlackOnBlack guibg=black guifg=#3c4c55 ctermbg=black 
>> ctermfg=black
>>
>>   var [bufnum: number, lnum: number, col: number, off: number] = 
>> getpos('.')
>>   var target_pat: string = '\k*\%#\k*'
>>   target_pat = '\%#' .. @/
>>   target_pat = '\k*\%#\k*'
>>   var blinks: number = 3
>>
>>   var sleep_duration: number = ( blinktime / (2 * blinks) )->float2nr()
>>   var sleep_cmd: string = 'sleep ' .. sleep_duration .. 'm'
>>
>>
>>   for n in range(1, blinks)
>>
>>     # echomsg n
>>     var hide: number = matchadd('BlackOnBlack', target_pat, 101)
>>     redraw
>>     exec sleep_cmd
>>     matchdelete(hide)
>>     redraw
>>     exec sleep_cmd
>>
>>   endfor
>>
>>   return 0
>>
>> enddef
>>
>>
>>
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>>
>
>
> -- 
>  
> Salman
>
> I, too, shall something make and glory in the making.
>
>

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