Hello,


>Not hir-res, but I believe a bouncing ball display was the program written to 
>demonstrate >quickdraw on the 6809 mac prototype.

I think I know the demo you're alluding to there and, unfortunately for the 
purpose of my search, the older 6809 demo you have in mind involved hundreds of 
balls:


>A year earlier, I had written a fast "ball bouncing" routine, using custom, 
>16x16 pixel graphics >routines, that could animate hundreds of balls 
>simultaneously, which was a fun way to show >off >the Mac's raw graphical 
>horsepower. I decided to animate a few dozen balls in each >window in >the 
>window manager demo, using Quickdraw, because their continuous movement >would 
>>eventually cover all the bases inside a window and expose any flaws in the 
>underlying >clipping. 
>

http://preview.tinyurl.com/79863wp


Alas, the particular demo I'm thinking of was for 68000-based machines and 
featured one -giant- bouncing ball bouncing around against a gridded/checkered 
background of some kind (yes, just like the Amiga demo).

The intro screen (which claimed that the Mac needed a couple minutes of 
processing time before it could start to run the demo) mentioned that the demo 
had originally run on the Macintosh XL.  That intro screen and the fact that I 
ran it off a floppy disk on a Mac Plus are about all I remember about the demo 
a 
quarter-century later.


Best,

James Fraser

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