is this podcast about how to create a accessible 3d game? or just a game
that is 3d but not accessible to blind people? from Mich.
-----Original Message-----
From: Chris Smart
Sent: Sunday, July 16, 2017 10:38 AM
To: [email protected]
Subject: Re: New podcaast series on how to create a 3D game now available
so are the rest of us. What's your point?
At 03:26 AM 7/16/2017, you wrote:
Im blind
Afik.
Iבברכה,
Hello,
Can you contact me privately please?
I want to learn to code on swift.
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050-5782208
<mailto:[email protected]>[email protected]
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‫ב-16 ביולי 2017, בשעה 10:08, ††⠨Yuma Decauxâ © †<â
¨<mailto:[email protected]>[email protected]â ©> כתב/×”:‬
Hi Everyone,
I'm the software dev from OSeyeris, and I'm happy to present you a
tutorial series I have started that will help you create and code your own
3D binaural experiences using swift, playground and Xcode.
I have tried to broaden the audience as much as possible, from those who
wish to understand code more to those who already have advanced knowledge.
Our podcast series are in youtube video format but the example code for
each tutorial is available on our website.
Here is the link to the intro video where I demonstrate a fully featured
3D audio game we are working on and hoping to release soon as a set of
applications to play and start creating your own immersive world. We are
also currently beta testing thee engine with a local school for special
needs and the response has been overwhelmingly positive.
<https://www.oseyeris.com/post/3d-game-podcast-0-introduction>https://www.oseyeris.com/post/3d-game-podcast-0-introduction
If you go through the lab page, this is where all the tutorials and their
associated files and youtube videos will reside.
I will be posting 18 videos in total, starting from the basics and ramping
up progressively to more interesting features such as A.I behavior,
networking for multiplay, audio engine filters and accoustics, direct
recording and playback as well as some SegueWay videos on some coding
concepts to make your code and 3D application more efficient.
Finally, as I have started this series, the format might need some
improvements, so please don't hesitate to contact me and tell me your
thoughts or how you would like the tutorials to go forward.
Also, if you already have some swift knowledge, contact me and maybe we
can work together to complete the platform as it includes many many
features, and is not limited to playing games but has applications in
education, audio editing and virtual audio reality. It can be hosted on
OSX, IOS, appleTV and can also be controlled with a Leap motion infrared
controller. I will release a video very shortly with a demonstration of
the Leap motion which can capture 3D volumetric information of your hands.
Let's do this guys, and have a fantastic end of weekend :)
Yuma Antoine Decaux
OSS
<http://www.oseyeris.com/>www.oseyeris.com
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