On Tue, Jul 17, 2012 at 3:53 PM, Christophe Fergeau <[email protected]> wrote:
>> and I guess we rely on lower level of the stack to do that for us.
>
> Except I'm not sure any part of the stack is doing this for us, is there
> such a part? In this specific case, the protocol can handle an arbitrary

That would be tcp & ssl in our case.

> number of monitors as I understand it, it's the client code that cannot
> handle too many monitors, so limiting the number of monitors here would
> make sense.
> It's an issue I wanted to raise, I'm not saying this must be fixed in this
> patch.

I can't think of a reasonable way of handling that, except having
limitation of max monitors == number of monitors on client side. This
would be a logical change, except that it will not allow, for
instance, to work with multi-display on a single monitor (like I do
now, but perhaps this is only interesting for developpers)

-- 
Marc-André Lureau

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