Interesting; what's the use case for this? Do we already have a mechanism
to import memory to virtio-gpu via importing a bo handle from somewhere
else?

On Thu, Nov 28, 2019 at 9:37 PM Gerd Hoffmann <kra...@redhat.com> wrote:

> On Thu, Nov 28, 2019 at 07:04:23PM +0100, Matti Moell wrote:
> > Hi Gerd,
> >
> > I really like this!
> >
> > On 28.11.19 14:19, Gerd Hoffmann wrote:
> > > @@ -186,6 +211,7 @@ \subsubsection{Device Operation: Request
> header}\label{sec:Device Types / GPU De
> > >           VIRTIO_GPU_CMD_GET_CAPSET_INFO,
> > >           VIRTIO_GPU_CMD_GET_CAPSET,
> > >           VIRTIO_GPU_CMD_GET_EDID,
> > > +        VIRTIO_GPU_CMD_RESOURCE_CREATE_2D_SHARED,
> > Shouldn't there also the RESOURCE_CREATE_3D_SHARED? I know that 3D isn't
> > speced here but it looks awkward not to reserve it.
>
> Yep, none of the 3D commands is in the specs, thats why
> RESOURCE_CREATE_3D_SHARED isn't there too (but, yes, it exists).
>
> Guess it might be a good idea to at least list the commands,
> but that is something for a separate patch ...
>
> cheers,
>   Gerd
>
>
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