On Wed, Mar 4, 2020 at 5:01 PM Gerd Hoffmann <kra...@redhat.com> wrote:
>
>   Hi,
>
> > +     if (vgdev->has_resource_assign_uuid) {
> > +             spin_lock(&vgdev->resource_export_lock);
> > +             if (bo->uuid_state == UUID_NOT_INITIALIZED) {
> > +                     bo->uuid_state = UUID_INITIALIZING;
> > +                     needs_init = true;
> > +             }
> > +             spin_unlock(&vgdev->resource_export_lock);
> > +
> > +             if (needs_init) {
> > +                     ret = virtio_gpu_cmd_resource_assign_uuid(vgdev, bo);
>
> You can submit a fenced command, then wait on the fence here.  Removes
> the need for UUID_INITIALIZING.

Synchronously waiting is simper, but only doing the wait when trying
to use the UUID can help to hide the latency of the virito commands.
That can save quite a bit of time when setting up multiple buffers for
a graphics pipeline, which I think is worthwhile.

-David

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