Hi, perhaps should I start by doing the "client side ALR" I described below, at it seems easier and less controversial than the bandwidth/FPS limiting idea that turns out to be technically difficult.
I'd appreciate feedback on my approach (see below). If you think it's not completely mindless, I'll write it and submit it to you. If you think it's crazy, please let me know if you have better ideas. Thanks On Fri, 6 May 2011 16:39:42 +0200 Arthur Huillet <arthur.huil...@free.fr> wrote: > I intend to add a mechanism to detect when the connection is idle (measure > time spent getting EWOULDBLOCK when reading the socket), and if this time > exceeds a preset threshold, to request a framebuffer > update from the server, that would be lossless (client-side ALR), or, for the > case I am interested in, would be of higher > quality while still remaining lossy JPEG. -- Greetings, A. Huillet ------------------------------------------------------------------------------ WhatsUp Gold - Download Free Network Management Software The most intuitive, comprehensive, and cost-effective network management toolset available today. Delivers lowest initial acquisition cost and overall TCO of any competing solution. http://p.sf.net/sfu/whatsupgold-sd _______________________________________________ VirtualGL-Devel mailing list VirtualGL-Devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/virtualgl-devel