hmm. Right after I sent the message, I fixed it by re-run vglserver_config. No idea why I need to re-run it after reboot, but now I can have 3D application working.
Thanks! On Friday, August 11, 2017 at 2:42:10 PM UTC-4, Wei Liu wrote: > > I recently upgrade my client side from windows 7 to windows 10, and > suddenly the vnc session that I created with TurboVNC stop working. Here is > the error that I got when running TurboVNC viewer on new Windows 10 ( the > TurboVNC version is 2.1.1): > > > ===== begin error ===== > ... > QPainter::begin: Paint device returned engine == 0, type: 3 > QPainter::setPen: Painter not active > QPainter::setFont: Painter not active > QPainter::begin: Paint device returned engine == 0, type: 3 > QPainter::setPen: Painter not active > QPainter::setFont: Painter not active > QOpenGLShaderProgram: could not create shader program > QOpenGLShader: could not create shader > Could not link shader program: > "" > [VGL] ERROR: OpenGL error 0x0502 > [VGL] ERROR: in readPixels-- > [VGL] 454: Could not Read Pixels > ===== end of error ======= > > Any one has seen this before? Any insights? This tool is now critical to > me. (I just verified that other people has same issue, so it's not my new > Windows 10's problem, but something on server side. I rebooted the server > recently) > > Thank you very much. > -- You received this message because you are subscribed to the Google Groups "VirtualGL User Discussion/Support" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/virtualgl-users/bc0988a0-5cf1-4435-a9cf-b63a70b4132f%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.
