Thanks for the prompt and clear answer. I was unaware of the release policy and the preleases-binaries, my mistake. I'll recomend the latter ones and let them decide if to use them or wait.
Kind regards, Martin Den onsdag 26 september 2018 kl. 16:27:09 UTC+2 skrev DRC: > Generally I will put out a point release when either six months have > passed since, or there are at least four significant changes relative > to, the previous release-- whichever comes first. Can you not use the > pre-release binaries in the meantime? > https://virtualgl.org/DeveloperInfo/PreReleases That is what they're > for. Pre-release binaries for Linux are built using the same Docker > container as the official releases, so there should be basically no > difference between the Linux binaries here: > > https://s3.amazonaws.com/virtualgl-pr/master/linux/index.html > > and here: > > https://sourceforge.net/projects/virtualgl/files/2.6/ > > except that the former contains the bug fix. If an organization's > policies do not allow the use of those pre-release binaries, then that > is not my problem. Furthermore, the 2.6 beta release was available for > testing for four months, so there was plenty of time for organizations > to test that beta release and report the bug in question. Had that been > done, then the bug fix would have been included in the 2.6 official > release. I hope this underscores the importance of testing beta > releases if you intend to eventually upgrade to the new version. > > DRC > > On 9/26/18 1:42 AM, Martin wrote: > > I'd like to recommend version 2.6.1, which is on master but not yet an > > official release, to some colleagues because of the VirtualGL fix > > included in it, however they need an official release. As a bug fix, > > will 2.6.1 be officially released any time soon? > > > > Kind regards, > > Martin > > > > -- > > You received this message because you are subscribed to the Google > > Groups "VirtualGL User Discussion/Support" group. > > To unsubscribe from this group and stop receiving emails from it, send > > an email to [email protected] <javascript:> > > <mailto:[email protected] <javascript:>>. > > To view this discussion on the web visit > > > https://groups.google.com/d/msgid/virtualgl-users/1466a665-e6fa-49e7-9d8d-197b5a78ab2c%40googlegroups.com > > > < > https://groups.google.com/d/msgid/virtualgl-users/1466a665-e6fa-49e7-9d8d-197b5a78ab2c%40googlegroups.com?utm_medium=email&utm_source=footer>. > > > > For more options, visit https://groups.google.com/d/optout. > -- You received this message because you are subscribed to the Google Groups "VirtualGL User Discussion/Support" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/virtualgl-users/ccaf3a35-e49a-4e04-ac2a-824241c9c45b%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.
