Think simple instead of complicated :-)

Thank you very much, the port was blocked!

On Wednesday, February 20, 2019 at 7:13:16 PM UTC+1, DRC wrote:
>
> -c proxy is designed for use with an X proxy (such as TurboVNC, the X 
> proxy we produce), so it's not surprising that it performs poorly over a 
> remote connection.  X proxies act as virtual X servers, so they are 
> designed to be run on the same machine as VirtualGL.  As such, -c proxy 
> sends the rendered frames from VirtualGL to the X server using 
> XShmPutImage(), so the frames are not compressed in any way. 
>
> Check the vglconnect log (in {home directory}/.vgl/ on the client 
> machine) and see whether vglclient actually received a connection from 
> the server.  If it didn't, then I would suspect that you need to open 
> port 4242 in the client's firewall.  This is one of many reasons why X 
> proxies are the most popular way of running VirtualGL these days, but I 
> acknowledge that the VGL Transport still has its uses and is the most 
> straightforward way of running VirtualGL if you are already using a 
> remote X environment with a client-side X server. 
>
> DRC 
>
>
>

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