Think simple instead of complicated :-)
Thank you very much, the port was blocked!
On Wednesday, February 20, 2019 at 7:13:16 PM UTC+1, DRC wrote:
>
> -c proxy is designed for use with an X proxy (such as TurboVNC, the X
> proxy we produce), so it's not surprising that it performs poorly over a
> remote connection. X proxies act as virtual X servers, so they are
> designed to be run on the same machine as VirtualGL. As such, -c proxy
> sends the rendered frames from VirtualGL to the X server using
> XShmPutImage(), so the frames are not compressed in any way.
>
> Check the vglconnect log (in {home directory}/.vgl/ on the client
> machine) and see whether vglclient actually received a connection from
> the server. If it didn't, then I would suspect that you need to open
> port 4242 in the client's firewall. This is one of many reasons why X
> proxies are the most popular way of running VirtualGL these days, but I
> acknowledge that the VGL Transport still has its uses and is the most
> straightforward way of running VirtualGL if you are already using a
> remote X environment with a client-side X server.
>
> DRC
>
>
>
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