The document was accurate to the best of my knowledge.  In order to
update it, I have to spend significant time reproducing the issues you
had and determining how universally applicable they are.  I will try to
do so, but I can't promise anything.  The VGL Transport is not a heavily
used feature these days.

On 4/19/19 1:17 AM, marcus wrote:
> Solved. When running vglcygsetup to install VirtualGL package, the setup
> is configured to install from Local Directory, so its dependencies were
> not found (libgl1,libglu...) so installation failed. I manually
> installed dependent packages from internet and virtualgl can be
> succesfully installed.
> 
> For vglconnect to work, I also need to install openssh so that cygwin
> will not use the default window ssh (from WSL).
> 
> Also, 'start xterm' refers to installing xinit pacakge and run
> 'startxwin' in cygwin bash.
> 
> Just put all the pieces and bits here so they would probably be useful
> for someone with the same question. Also, please consider updating the
> document to make it easier for us to install and use VirtualGL.
> 
> Thank you!
> 
> 
> On Thursday, April 18, 2019 at 5:03:08 PM UTC-7, marcus wrote:
> 
>     Okay. I'll try to find out what else is wrong. Thank you very much
>     for the help!
> 
>     On Thursday, April 18, 2019 at 4:57:06 PM UTC-7, DRC wrote:
> 
>         No idea.  When I do the same thing,
>         /opt/VirtualGL/bin/vglconnect exists.
> 
>         On 4/18/19 6:45 PM, marcus wrote:
>         > Yes. My step for the setup:
>         >
>         > Install cygwin.
>         > In cygwin terminal:
>         >
>         >     download 'vglcygsetup' and run it to install VirtualGL
>         package in
>         >     the popup cygwin setup GUI
>         >
>         >     run 'cygserver-config'
>         >
>         > In windows PowerShell:
>         >
>         >     run 'net start cygserver'
>         >
>         > Close all windows 
>         > Open a new cygwin terminal:
>         >
>         >     'xinit' to start cygwin/X server
>         >
>         >     in the popup xterm window:
>         >
>         >         'xdpyinfo' and made sure MIT-SHM appears
>         >
>         > In a new cygwin terminal:
>         >
>         >     'vglconnect' and got error
>         >
>         >
>         > On Thu, Apr 18, 2019 at 4:32 PM DRC <[email protected]
>         > <mailto:[email protected]>> wrote:
>         >
>         >     NOTE: You also need to run vglcygsetup from a Cygwin Bash
>         shell, as the
>         >     User's Guide instructs.
>         >
>         >     On 4/18/19 6:20 PM, marcus wrote:
>         >     > Thanks for the information! I see why this step is
>         needed previously.
>         >     > Now I am able to continue and MIT-SHM does appear in the
>         xdpyinfo
>         >     output.
>         >     >
>         >     > For the next part, connecting to the VirtualGL server, I
>         tried to use
>         >     > the command:
>         >     >
>         >     > /opt/VirtualGL/bin/vglconnect /user/@/server/
>         >     >
>         >     >
>         >     > but vglconnect does not exist in that location. There's
>         no /opt
>         >     > directory to start with. I'm only able to find
>         vglconnect in
>         >     >
>         >    
>         
> ./cygdrive/c/Users/username/AppData/Local/Packages/MirrorName/LocalState/rootfs/opt/VirtualGL/bin/.
> 
>         >     > Also running it gives me 
>         >     >
>         >     >     ./vglconnect: line 111: ./vglclient: cannot execute
>         binary file:
>         >     >     Exec format error
>         >     >     [VGL] ERROR: vglclient failed to execute.
>         >     >
>         >     >
>         >     > Did I install it wrong or is it something else? Thanks
>         in advance!
>         >     >
>         >     >
>         >     >
>         >     > Here is the output when I ran vglcygsetup script:
>         >     >
>         >     >     $ ./vglcygsetup 
>         >     >     Fetching setup.ini ...
>         >     >     Fetching x86_64/VirtualGL-2.3.3-20131014.tar.bz2 ...
>         >     >     Fetching x86_64/VirtualGL-2.3.90-20140717.tar.bz2 ...
>         >     >     Fetching x86_64/VirtualGL-2.4-20150126.tar.bz2 ...
>         >     >     Fetching x86_64/VirtualGL-2.4.1-20150612.tar.bz2 ...
>         >     >     Fetching x86_64/VirtualGL-2.4.90-20151027.tar.bz2 ...
>         >     >     Fetching x86_64/VirtualGL-2.5-20160215.tar.bz2 ...
>         >     >     Fetching x86_64/VirtualGL-2.5.1-20161001.tar.bz2 ...
>         >     >     Fetching x86_64/VirtualGL-2.5.2-20170302.tar.bz2 ...
>         >     >     Fetching x86_64/VirtualGL-2.5.90-20180425.tar.bz2 ...
>         >     >     Fetching x86_64/VirtualGL-2.6-20180824.tar.bz2 ...
>         >     >     Fetching x86_64/VirtualGL-2.6.1-20190101.tar.bz2 ...
>         >     >     Fetching Cygwin setup ...
>         >     >     Launching Cygwin setup ...
>         >     >     note: Hand installation over to elevated child process.
>         >     >
>         >     > and I followed the setup window to install VirtualGL. 
>         >     >
>         >     >
>         >     >
>         >     > On Thursday, April 18, 2019 at 8:08:07 AM UTC-7, DRC wrote:
>         >     >
>         >     >     The CYGWIN environment variable is used to tweak the
>         behavior of
>         >     >     Cygwin's Unix emulation layer.  It has nothing to do
>         with the
>         >     PATH.
>         >     >     However, according to the documentation
>         >     >   
>          (https://cygwin.com/cygwin-ug-net/using-cygwinenv.html
>         <https://cygwin.com/cygwin-ug-net/using-cygwinenv.html>
>         >     >   
>          <https://cygwin.com/cygwin-ug-net/using-cygwinenv.html
>         <https://cygwin.com/cygwin-ug-net/using-cygwinenv.html>>), setting
>         >     >     CYGWIN=server is apparently no longer necessary.  It
>         was
>         >     necessary at
>         >     >     one time in order to fully enable shared memory
>         emulation.
>         >     >
>         >     >     On 4/18/19 2:17 AM, marcus wrote:
>         >     >     > Hi,
>         >     >     >
>         >     >     > I'm new to VirtualGL and encounter a problem when
>         >     configuring the
>         >     >     > windows client. In ver 2.6.1 doc, there is a step
>         that I got
>         >     stuck:
>         >     >     >
>         >     >     >     5. Add |server| to the |CYGWIN| system
>         environment variable
>         >     >     (create
>         >     >     >     this environment variable if it doesn’t
>         already exist)
>         >     >     >
>         >     >     >
>         >     >     >  I'm not very familiar with cygwin so I'm
>         wondering what the
>         >     'server'
>         >     >     > path is in this scenario. (I believe 'CYGWIN'
>         variable
>         >     refers to PATH
>         >     >     > and i could add it through 'export
>         PATH=$PATH:/path/to/server')
>         >     >     >
>         >     >     > Thank you!
>         >     >
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