The feature is currently 60 hours over funding, and I haven't even started on the documentation yet. I need to break away for a bit to work on a funded development project for libjpeg-turbo 2.1, both because I need to secure that revenue and also because VirtualGL 3.0 beta blocks on libjpeg-turbo 2.1 beta. Also, that will give others in the community a chance to test the EGL back end with their favorite applications. VGL 3.0 can probably go into beta after libjpeg-turbo 2.1 beta is released. The timeframe for that is "as soon as I can get it done."
On 9/10/20 3:26 PM, Florian Feldhaus wrote: > Now that the VirtualGL EGL backend was successfully implemented (really great > work!), can we please get an update on the plans for the VirtualGL 3.0 > release (or whichever release the EGL backend will be available with)? > > Thank you very much > Florian > -- You received this message because you are subscribed to the Google Groups "VirtualGL User Discussion/Support" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/virtualgl-users/980ceb14-9168-3493-ce4e-57be668f3dcf%40virtualgl.org.
