The feature is currently 60 hours over funding, and I haven't even
started on the documentation yet.  I need to break away for a bit to
work on a funded development project for libjpeg-turbo 2.1, both because
I need to secure that revenue and also because VirtualGL 3.0 beta blocks
on libjpeg-turbo 2.1 beta.  Also, that will give others in the community
a chance to test the EGL back end with their favorite applications.  VGL
3.0 can probably go into beta after libjpeg-turbo 2.1 beta is released. 
The timeframe for that is "as soon as I can get it done."

On 9/10/20 3:26 PM, Florian Feldhaus wrote:
> Now that the VirtualGL EGL backend was successfully implemented (really great 
> work!), can we please get an update on the plans for the VirtualGL 3.0 
> release (or whichever release the EGL backend will be available with)?
>
> Thank you very much
> Florian
>

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