Sorry, I thought VirtualGL is also well suited for TurboVNC questions.
Do you want to delete the question and I ask it again in the TurboVNC
group (just discovered that it exists).

Blender is probably mostly dependent on OpenGL - but the high CPU is
not Blender but Cinnamon. Maybe somehow the Blender OpenGL payload are
somehow displayed as part of Cinnamon in the process list?

I used VirtualGL directly for a while but now I only use TurboVNC.

On Sun, May 30, 2021 at 3:28 PM DRC <[email protected]> wrote:
>
> How is VirtualGL involved? Are you running Cinnamon using VirtualGL? Do you 
> have a GPU? I have no familiarity with the Cinnamon window manager, but if it 
> is heavily OpenGL-dependent and not well-optimized, then I could envision a 
> high-CPU-usage scenario resulting from either using TurboVNC’s built-in 
> software OpenGL implementation or using VirtualGL incorrectly (for instance, 
> doing something like setting VGL_DISPLAY to the TurboVNC session’s display 
> rather than the 3D X server’s display.) If VirtualGL is not involved, then I 
> don’t know what you expect me to do, since I have no control over Cinnamon 
> and you have confirmed that TurboVNC isn’t the source of the problem.
>
> On May 30, 2021, at 7:55 AM, Shoe Off Head <[email protected]> wrote:
>
> Hi,
>
> my son connects to my workstation to use Blender 2.8.x via TurboVNC
>
> My workstation fan really goes crazy. When I look at the CPU usage it isn't 
> the vncserver or blender but the "cinnamon" process my son runs on my 
> workstation.
>
> Is this normal? If not, can I fix it?
>
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