VirtualGL should run fine with applications that use Pbuffers.
mesademos/pbdemo.c in the VirtualGL source tree demonstrates this.
There is apparently something else wrong here.

The fact that your 3D X server is :15 is unusual.  The 3D X server is
typically :0.0, although it may be :0.1 or :0.2 if you have multiple 3D
graphics cards.  Did you override the default value of VGL_DISPLAY?  If
so, why did you set it to :15?

On 4/22/10 5:38 AM, Shree Kumar wrote:
> Hi,
> 
> I've been using TurboVNC/VirtualGL as a remote access mechanism; we also
> provide it as a remote access method with VizStack
> (http://www.vizstack.sourceforge.net)
> 
> In my setup, "vglrun glxgears" works fine. However, an application which
> uses Pbuffers itself fails. e.g.
> 
> sh...@servergfx:~/equalizer-release-0.9.1/examples/configs$ vglrun eqPly
> -m ~/happy.ply
> [VGL] WARNING: VirtualGL attempted and failed to obtain a Pbuffer-enabled
> [VGL]    24-bit visual on the 3D X server :15.  If the application
> [VGL]    subsequently fails, then make sure that the 3D X server is
> configured
> [VGL]    for 24-bit color and has accelerated 3D drivers installed.
> Segmentation fault
> sh...@servergfx:~/equalizer-release-0.9.1/examples/configs$
> 
> In this case, equalizer is trying to create a pbuffer for rendering.
> 
> Any hints on what could be going wrong here ?
> 
> Thanks
> -- Shree
> http://vizstack.sourceforge.net/
> http://www.shreekumar.in/
> 
> 
> 
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> 
> 
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