Example of a multi-card xorg.conf:

http://www.mail-archive.com/virtualgl-users@lists.sourceforge.net/msg00335.html

How to run headless:

http://comments.gmane.org/gmane.comp.video.opengl.virtualgl.user/477


On 5/4/11 6:09 AM, Philippe wrote:
> Hello,
> I've got two questions without answer, maybe because I don't found it in
> the documentation, or maybe because I just don't understand it in the doc.
> 
> First, I'm trying to use VirtualGL on a server without plugging a screen
> on the graphic card.
> I already configured vgl with vglserver_config, and with this, I'm able
> to use VGL without the need to open a session before.
> But if I try with no screen plugged on the graphic card, I just get the
> classical "[VGL] ERROR: Could not open display :0." (same with xdpyinfo
> -display :0 ).
> So how can I be able to use the capabilities of VGL without screen ?
> 
> 
> The other question is related to the use of multiple GPUs with Xinerama.
> The VGL doc says :
> VirtualGL can redirect the OpenGL commands from a 3D application to any
> 3D graphics card in the server machine. In order for this to work,
> however, all of the 3D graphics cards must be attached to different
> screens on the same X server using Xinerama. They can then be
> individually addressed by setting |VGL_DISPLAY| to (or
> invoking |vglrun -d| with) |:0.0|, |:0.1|, |:0.2|, etc.
> 
> So, I want to do this, obviously without any plugged screen, and then I
> need xinerama to create/attach the displays I suppose.
> How to do this then ?
> 
> Thanks for answers guys, and don't hesitate to request more informations !
> 
> Have a nice day.
> 
> Philippe.
> 
> 
> 
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