Hello,

Do you know if it's possible to realize the following scheme in the 
attached file with VirtualGL ?

The scheme describes the following use case :

An application located on a platform P1 (which has no 3D hardware 
acceleration support but communicates with other applications through 
inter-process communications (IPC)) calls OpenGL commands redirected to 
a remote X server on a P2 platform which has a good 3D hardware 
acceleration. The 3D rendering is displayed in this P2 platform.

This use case could take advantages of the communication inter-processus 
with a remote 3D acceleration on another platform. The display could be 
done on the platform P2 or P1 via the VirtualGL client/server feature.

Thank you for your response,

Best regards,

Fabien VITIELLO

<<attachment: use_case.png>>

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Virtualization & Cloud Management Using Capacity Planning
Cloud computing makes use of virtualization - but cloud computing 
also focuses on allowing computing to be delivered as a service.
http://www.accelacomm.com/jaw/sfnl/114/51521223/
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