Hello, Do you know if it's possible to realize the following scheme in the attached file with VirtualGL ?
The scheme describes the following use case : An application located on a platform P1 (which has no 3D hardware acceleration support but communicates with other applications through inter-process communications (IPC)) calls OpenGL commands redirected to a remote X server on a P2 platform which has a good 3D hardware acceleration. The 3D rendering is displayed in this P2 platform. This use case could take advantages of the communication inter-processus with a remote 3D acceleration on another platform. The display could be done on the platform P2 or P1 via the VirtualGL client/server feature. Thank you for your response, Best regards, Fabien VITIELLO
<<attachment: use_case.png>>
------------------------------------------------------------------------------ Virtualization & Cloud Management Using Capacity Planning Cloud computing makes use of virtualization - but cloud computing also focuses on allowing computing to be delivered as a service. http://www.accelacomm.com/jaw/sfnl/114/51521223/
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