Thank you,

just for clarification. What exactly is a headless X Server?
I have looked for that on the net, but could only find info about that
someone is "using" it,
not explaining what it is,

On Mon, Feb 27, 2012 at 2:00 PM, DRC <dcomman...@users.sourceforge.net> wrote:
> On 2/27/12 6:32 AM, 图潘 wrote:
>> Hi,
>> I still have some understanding problems about the use of VirtualGL.
>> Does VirtualGL rely on an X server in or can I also use it headlessly?
>>
>> My actual goal is to have a server with no Xorg installed, then run
>> virtualbox headless
>> with a couple of windows machines that have full 3D acceleration.
>>
>> Can this be achieved with VirtualGL?
>>
>> Best wishes
>> 潘图
>
> The answer to both questions is yes.  You can use it headlessly, but you
> still have to run an X server on the GPU-- a headless X server.  Search
> the archives for several e-mails on how to do this, or maybe someone
> else will chime in with tips.  My understanding is that it just involves
> the right edits to xorg.conf to make Xorg not look for a physical display.
>
> There is currently no way to access the GPU except through an X server,
> which is why we have to run one on the server.  At one time, Sun had a
> technology called "GLP" that allowed fully headless access to a GPU
> without going through an X server.  It used a GLX-like API to achieve
> this.  It never made it onto any platform other than SPARC, however, and
> I think nVidia's position is that people should just use a headless X
> server to accomplish the same thing.
>
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