Not at this time, although it is a long-term desire. Porting to Android isn't as simple as just recompiling the code. A whole new GUI would have to be designed. Theoretically, though, we could reuse a lot of the non-GUI back-end code from our Java viewer. I'm not sure what the JNI situation is on Android, but we may have to also switch to using NDK to call libjpeg-turbo from Java.
We had a pretty major research effort ongoing in 2012 to develop and Android client, but ultimately it was decided (both by myself and the sponsor) that the hardware wasn't yet to the point where Android could make a viable platform for high-performance viz. Thus, we punted on the immediate goal of producing an Android viewer, but the TurboVNC 1.2 Java Viewer emerged as the fruit of that labor. On 8/26/13 6:21 PM, Dyweni - VirtualGL-Users wrote: > Hi, > > Is there a version of TurboVNC viewer for Android? I have just > acquired version 2.3.3 (Gingerbread) from a friend... > ------------------------------------------------------------------------------ Introducing Performance Central, a new site from SourceForge and AppDynamics. Performance Central is your source for news, insights, analysis and resources for efficient Application Performance Management. Visit us today! http://pubads.g.doubleclick.net/gampad/clk?id=48897511&iu=/4140/ostg.clktrk _______________________________________________ VirtualGL-Users mailing list VirtualGL-Users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/virtualgl-users