Not at this time, although it is a long-term desire.  Porting to Android 
isn't as simple as just recompiling the code.  A whole new GUI would 
have to be designed.  Theoretically, though, we could reuse a lot of the 
non-GUI back-end code from our Java viewer.  I'm not sure what the JNI 
situation is on Android, but we may have to also switch to using NDK to 
call libjpeg-turbo from Java.

We had a pretty major research effort ongoing in 2012 to develop and 
Android client, but ultimately it was decided (both by myself and the 
sponsor) that the hardware wasn't yet to the point where Android could 
make a viable platform for high-performance viz.  Thus, we punted on the 
immediate goal of producing an Android viewer, but the TurboVNC 1.2 Java 
Viewer emerged as the fruit of that labor.


On 8/26/13 6:21 PM, Dyweni - VirtualGL-Users wrote:
> Hi,
>
> Is there a version of TurboVNC viewer for Android?  I have just
> acquired version 2.3.3 (Gingerbread) from a friend...
>

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