It should be possible with the latest version of VirtualGL (2.3.3.) However, 3D window manager support is still very experimental, so it's quite possible that what you end up with will be more buggy than running Unity 2D or the "Gnome fallback" session in TurboVNC. The company who sponsored compiz support in VGL hasn't yet implemented the feature in their product (for good reason-- see below), and there are still quite a few known issues with running Unity 3D in VGL.
Here's basically how you do it: -- You currently have to use the TigerVNC Server rather than the TurboVNC Server, because Turbo doesn't yet support the X Composite extension (looking for financial sponsorship to implement that extension, incidentally.) Thus, you lose access to the TurboVNC-specific enhancements like ALR. You can still use the TurboVNC Viewer, though. -- You can only run 3D window managers that use compiz in VirtualGL, which currently includes Gnome and Unity. You can't currently use VGL to provide remote hardware-accelerated support for KDE desktop effects-- or, at least, I wasn't able to make it work. -- Currently, the only platform in the Red Hat family that this will work with is RHEL (or CentOS) 6, but it probably works with Fedora as well (I haven't tested it.) It does not work with RHEL 5. The usefulness of running the WM in VirtualGL on RHEL 6 is basically zero, because the RHEL 6 window managers work fine in 2D mode without VGL. All this does is allow you to enable desktop effects in Gnome. If you want to play with that, however, you can simply edit ~/.vnc/xstartup and replace "exec" in lines 17 and 20 with "vglrun +wm". -- With Ubuntu, it's a bit trickier. The only way I've managed to do it is this: > mv /usr/bin/compiz /usr/bin/compiz.bin Create the following script as /usr/bin/compiz: #!/bin/bash DIR=`dirname $0` vglrun +wm $DIR/compiz.bin ${1+"$@"} > chmod a+x /usr/bin/compiz Of course, that means that VirtualGL is always activated along with the window manager, even when logging in locally. :| Before anyone starts asking about gnome-session, etc., I tried that! I tried creating a custom Gnome session for VGL and was never able to make it start the Unity panel. After many unpaid hours of hacking and cursing, I gave up. Someone else fix it. Issues: -- When you vglrun the window manager, it sets LD_PRELOAD globally. I STRONGLY ADVISE AGAINST THIS. I would in fact recommend that you edit .bash_profile and unset LD_PRELOAD, then use vglrun only when you want to run 3D apps. There are some known issues with preloading VirtualGL into non-3D apps under certain circumstances (for instance, https://sourceforge.net/tracker/?func=detail&aid=3576711&group_id=117509&atid=678327). -- On Ubuntu, compiz will just die for random reasons. For instance, on Ubuntu 12, it dies when I start the System Settings app. On Ubuntu 13, it will sometimes die when I run 3D applications such as GLXspheres. I did mention this is experimental, right? I have no idea whether these are failures in compiz or TigerVNC or Unity or VirtualGL or all of the above, but I suspect that a more stable long-term approach is going to involve setting LD_PRELOAD only for the compiz process and not for any child processes of the WM. -- Enabling desktop effects will introduce performance overhead in VirtualGL. The reason is that the windows are now being rendered with the texture-from-pixmap extension. This extension requires a lot of memory movement, since the texture is stored on the 3D X Server but the pixmap is stored on the 2D X Server (note: there's got to be a better way!) Whether this overhead affects the overall performance of the system depends on a lot of factors. On an older consumer-class machine I have that has slow memory transfer, the overall performance of GLXspheres (as measured from the client) dropped by about 1/3 whenever I enabled desktop effects on the server. On my more recent workstation-class machine, the blitting and readback performance in VGL still took a hit when desktop effects were enabled, but it wasn't enough of a hit to cause an end-to-end performance drop. So hopefully you understand now how messy this is currently and why it would be much better for Ubuntu-- and everyone else-- to continue supporting 2D window managers. I suspect that they won't. However, I also suspect that the introduction of RHEL 7 is going to force someone's hand on this. Because Red Hat supports TigerVNC, they will either have to figure out a supported way to run a 3D WM in TigerVNC or they will have to continue providing a 2D WM for that purpose. Ubuntu frankly doesn't seem to care much. They're just steamrolling ahead, and frankly I find the stability of even Unity 3D to be sorely lacking even when used locally. This is particularly the case for Ubuntu 13. I also hasten to point out that you don't have to use Unity as your window manager. You can use XFCE or any number of others, all installable through apt-get. On 10/14/13 2:37 PM, Valentin Crone wrote: > Hello, > I have a Ubuntu Server (Ubuntu Desktop used as server) with proprietary > Nvidia 3D drivers enabled. > > I have installed TurboVNC and VirtualGL on the server, and installed > TurboVNC on the clients. > > Currently, when I open a session, the server starts Ubuntu 2D (Unity 2D > Panel, because VirtualGL is not started for the desktop environnement), > and I can start 3D application with the vglrun command. > > But, I would to start all the desktop environnement with VirtualGL to > use Ubuntu (Unity, the normal 3D desktop environnement) because the 2D > desktop have many bugs. > > I have already searched how to do that, but I have not found. > > Have you a solution to do that? (start Unity Desktop by TurboVNC with > VirtualGL enabled for all desktop environnement and all applications) > > Thank you. ------------------------------------------------------------------------------ October Webinars: Code for Performance Free Intel webinars can help you accelerate application performance. Explore tips for MPI, OpenMP, advanced profiling, and more. Get the most from the latest Intel processors and coprocessors. See abstracts and register > http://pubads.g.doubleclick.net/gampad/clk?id=60135031&iu=/4140/ostg.clktrk _______________________________________________ VirtualGL-Users mailing list VirtualGL-Users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/virtualgl-users