> +/* How many bytes left in this page. */
> +static unsigned int rest_of_page(void *data)
> +{
> +     return PAGE_SIZE - offset_in_page(data);
> +}

Not needed.

> +/* Create sg_table from a vmalloc'd buffer. */
> +static struct sg_table *vmalloc_to_sgt(char *data, uint32_t size, int 
> *sg_ents)
> +{
> +     int nents, ret, s, i;
> +     struct sg_table *sgt;
> +     struct scatterlist *sg;
> +     struct page *pg;
> +
> +     *sg_ents = 0;
> +
> +     sgt = kmalloc(sizeof(*sgt), GFP_KERNEL);
> +     if (!sgt)
> +             return NULL;
> +
> +     nents = DIV_ROUND_UP(size, PAGE_SIZE) + 1;

Why +1?

> +     ret = sg_alloc_table(sgt, nents, GFP_KERNEL);
> +     if (ret) {
> +             kfree(sgt);
> +             return NULL;
> +     }
> +
> +     for_each_sg(sgt->sgl, sg, nents, i) {
> +             pg = vmalloc_to_page(data);
> +             if (!pg) {
> +                     sg_free_table(sgt);
> +                     kfree(sgt);
> +                     return NULL;
> +             }
> +
> +             s = rest_of_page(data);
> +             if (s > size)
> +                     s = size;

vmalloc memory is page aligned, so:

                s = min(PAGE_SIZE, size);

> +             sg_set_page(sg, pg, s, offset_in_page(data));

Offset is always zero.

> +
> +             size -= s;
> +             data += s;
> +             *sg_ents += 1;

sg_ents isn't used anywhere.

> +
> +             if (size) {
> +                     sg_unmark_end(sg);
> +             } else {
> +                     sg_mark_end(sg);
> +                     break;
> +             }

That looks a bit strange.  I guess you need only one of the two because
the other is the default?

>  static int virtio_gpu_queue_fenced_ctrl_buffer(struct virtio_gpu_device 
> *vgdev,
>                                              struct virtio_gpu_vbuffer *vbuf,
>                                              struct virtio_gpu_ctrl_hdr *hdr,
>                                              struct virtio_gpu_fence *fence)
>  {
>       struct virtqueue *vq = vgdev->ctrlq.vq;
> +     struct scatterlist *vout = NULL, sg;
> +     struct sg_table *sgt = NULL;
>       int rc;
> +     int outcnt = 0;
> +
> +     if (vbuf->data_size) {
> +             if (is_vmalloc_addr(vbuf->data_buf)) {
> +                     sgt = vmalloc_to_sgt(vbuf->data_buf, vbuf->data_size,
> +                                          &outcnt);
> +                     if (!sgt)
> +                             return -ENOMEM;
> +                     vout = sgt->sgl;
> +             } else {
> +                     sg_init_one(&sg, vbuf->data_buf, vbuf->data_size);
> +                     vout = &sg;
> +                     outcnt = 1;

outcnt must be set in both cases.

> +static int virtio_gpu_queue_ctrl_buffer(struct virtio_gpu_device *vgdev,
> +                                     struct virtio_gpu_vbuffer *vbuf)
> +{
> +     return virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, NULL, NULL);
> +}

Changing virtio_gpu_queue_ctrl_buffer to call
virtio_gpu_queue_fenced_ctrl_buffer should be done in a separate patch.

cheers,
  Gerd

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