For framebuffers with non-zero offset fields, shadow-plane helpers
provide a pointer to the first byte of the contained data. Use it in
hyperv.

Signed-off-by: Thomas Zimmermann <tzimmerm...@suse.de>
---
 drivers/gpu/drm/hyperv/hyperv_drm_modeset.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/drivers/gpu/drm/hyperv/hyperv_drm_modeset.c 
b/drivers/gpu/drm/hyperv/hyperv_drm_modeset.c
index 3aaee4730ec6..6dd4717d3e1e 100644
--- a/drivers/gpu/drm/hyperv/hyperv_drm_modeset.c
+++ b/drivers/gpu/drm/hyperv/hyperv_drm_modeset.c
@@ -105,7 +105,7 @@ static void hyperv_pipe_enable(struct 
drm_simple_display_pipe *pipe,
                                crtc_state->mode.hdisplay,
                                crtc_state->mode.vdisplay,
                                plane_state->fb->pitches[0]);
-       hyperv_blit_to_vram_fullscreen(plane_state->fb, 
&shadow_plane_state->map[0]);
+       hyperv_blit_to_vram_fullscreen(plane_state->fb, 
&shadow_plane_state->data[0]);
 }
 
 static int hyperv_pipe_check(struct drm_simple_display_pipe *pipe,
@@ -133,7 +133,7 @@ static void hyperv_pipe_update(struct 
drm_simple_display_pipe *pipe,
        struct drm_rect rect;
 
        if (drm_atomic_helper_damage_merged(old_state, state, &rect)) {
-               hyperv_blit_to_vram_rect(state->fb, 
&shadow_plane_state->map[0], &rect);
+               hyperv_blit_to_vram_rect(state->fb, 
&shadow_plane_state->data[0], &rect);
                hyperv_update_dirt(hv->hdev, &rect);
        }
 }
-- 
2.32.0

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