On 05/22, Oleg Nesterov wrote:
>
> Right now I think that "int dead" should die,

No, probably we shouldn't call get_signal() if we have already dequeued SIGKILL.

> but let me think tomorrow.

May be something like this... I don't like it but I can't suggest anything 
better
right now.

        bool killed = false;

        for (;;) {
                ...
        
                node = llist_del_all(&worker->work_list);
                if (!node) {
                        schedule();
                        /*
                         * When we get a SIGKILL our release function will
                         * be called. That will stop new IOs from being queued
                         * and check for outstanding cmd responses. It will then
                         * call vhost_task_stop to tell us to return and exit.
                         */
                        if (signal_pending(current)) {
                                struct ksignal ksig;

                                if (!killed)
                                        killed = get_signal(&ksig);

                                clear_thread_flag(TIF_SIGPENDING);
                        }

                        continue;
                }

-------------------------------------------------------------------------------
But let me ask a couple of questions. Let's forget this patch, let's look at the
current code:

                node = llist_del_all(&worker->work_list);
                if (!node)
                        schedule();

                node = llist_reverse_order(node);
                ... process works ...

To me this looks a bit confusing. Shouldn't we do

                if (!node) {
                        schedule();
                        continue;
                }

just to make the code a bit more clear? If node == NULL then
llist_reverse_order() and llist_for_each_entry_safe() will do nothing.
But this is minor.



                /* make sure flag is seen after deletion */
                smp_wmb();
                llist_for_each_entry_safe(work, work_next, node, node) {
                        clear_bit(VHOST_WORK_QUEUED, &work->flags);

I am not sure about smp_wmb + clear_bit. Once we clear VHOST_WORK_QUEUED,
vhost_work_queue() can add this work again and change work->node->next.

That is why we use _safe, but we need to ensure that llist_for_each_safe()
completes LOAD(work->node->next) before VHOST_WORK_QUEUED is cleared.

So it seems that smp_wmb() can't help and should be removed, instead we need

                llist_for_each_entry_safe(...) {
                        smp_mb__before_atomic();
                        clear_bit(VHOST_WORK_QUEUED, &work->flags);

Also, if the work->fn pointer is not stable, we should read it before
smp_mb__before_atomic() as well.

No?


                        __set_current_state(TASK_RUNNING);

Why do we set TASK_RUNNING inside the loop? Does this mean that work->fn()
can return with current->state != RUNNING ?


                        work->fn(work);

Now the main question. Whatever we do, SIGKILL/SIGSTOP/etc can come right
before we call work->fn(). Is it "safe" to run this callback with
signal_pending() or fatal_signal_pending() ?


Finally. I never looked into drivers/vhost/ before so I don't understand
this code at all, but let me ask anyway... Can we change vhost_dev_flush()
to run the pending callbacks rather than wait for vhost_worker() ?
I guess we can't, ->mm won't be correct, but can you confirm?

Oleg.

_______________________________________________
Virtualization mailing list
Virtualization@lists.linux-foundation.org
https://lists.linuxfoundation.org/mailman/listinfo/virtualization

Reply via email to