vlc | branch: master | Steve Lhomme <[email protected]> | Fri Aug 14 10:06:59 2015 +0200| [b4b6a5b61d1a63b97f558146158a896129e109f6] | committer: Jean-Baptiste Kempf
direct3d11: clear the D3D11 view before writing on it In the windows store app the D3D11 view is reused between files Signed-off-by: Jean-Baptiste Kempf <[email protected]> > http://git.videolan.org/gitweb.cgi/vlc.git/?a=commit;h=b4b6a5b61d1a63b97f558146158a896129e109f6 --- modules/video_output/msw/direct3d11.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/modules/video_output/msw/direct3d11.c b/modules/video_output/msw/direct3d11.c index 3acc4b6..889ed31 100644 --- a/modules/video_output/msw/direct3d11.c +++ b/modules/video_output/msw/direct3d11.c @@ -809,6 +809,9 @@ static void Display(vout_display_t *vd, picture_t *picture, subpicture_t *subpic { vout_display_sys_t *sys = vd->sys; + FLOAT blackRGBA[4] = {0.0f, 0.0f, 0.0f, 1.0f}; + ID3D11DeviceContext_ClearRenderTargetView(sys->d3dcontext, sys->d3drenderTargetView, blackRGBA); + /* no ID3D11Device operations should come here */ ID3D11DeviceContext_OMSetRenderTargets(sys->d3dcontext, 1, &sys->d3drenderTargetView, sys->d3ddepthStencilView); _______________________________________________ vlc-commits mailing list [email protected] https://mailman.videolan.org/listinfo/vlc-commits
