vlc | branch: master | Steve Lhomme <[email protected]> | Thu May 5 11:54:18 2016 +0200| [5a00dc8aa5d74a3db4be7f96d31353fdbd7fcf68] | committer: Jean-Baptiste Kempf
direct3d11: no need to restrict the vertex position Signed-off-by: Jean-Baptiste Kempf <[email protected]> > http://git.videolan.org/gitweb.cgi/vlc.git/?a=commit;h=5a00dc8aa5d74a3db4be7f96d31353fdbd7fcf68 --- modules/video_output/win32/direct3d11.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/modules/video_output/win32/direct3d11.c b/modules/video_output/win32/direct3d11.c index 6b813cf..4750f8e 100644 --- a/modules/video_output/win32/direct3d11.c +++ b/modules/video_output/win32/direct3d11.c @@ -175,7 +175,7 @@ static const char* globVertexShaderDefault = "\ VS_OUTPUT VS( VS_INPUT In )\ {\ VS_OUTPUT Output;\ - Output.Position = float4(In.Position.xy, 0.0f, 1.0f);\ + Output.Position = In.Position;\ Output.Texture = In.Texture;\ Output.Opacity = In.Opacity;\ return Output;\ _______________________________________________ vlc-commits mailing list [email protected] https://mailman.videolan.org/listinfo/vlc-commits
