vlc | branch: master | Steve Lhomme <[email protected]> | Wed May 11 16:01:21 
2016 +0200| [2f15a3be71f882fe8d666fcb8ad46435fe4616ed] | committer: 
Jean-Baptiste Kempf

direct3d11: let the GPU handle the texture border interpolation on the visible 
area

Using a texture of the decoder size means the GPU doesn't know some pixels are
not meant to be displayed and uses that for linear interpolation (CLAMP) on
the texture borders.

Hardware decoding is not affected as it provides the textures in visible size.

Signed-off-by: Jean-Baptiste Kempf <[email protected]>

> http://git.videolan.org/gitweb.cgi/vlc.git/?a=commit;h=2f15a3be71f882fe8d666fcb8ad46435fe4616ed
---

 modules/video_output/win32/common.h     |    4 +
 modules/video_output/win32/direct3d11.c |  178 ++++++++++++++++++++-----------
 2 files changed, 118 insertions(+), 64 deletions(-)

Diff:   
http://git.videolan.org/gitweb.cgi/vlc.git/?a=commitdiff;h=2f15a3be71f882fe8d666fcb8ad46435fe4616ed
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