vlc | branch: master | Steve Lhomme <[email protected]> | Fri Apr 28 17:46:15 2017 +0200| [a09a98d62b7610a384dc4e637845f4d60275333c] | committer: Jean-Baptiste Kempf
direct3d11: use same texture size for the staging texture as the decoding one Fixes some positioning issues when the staging texture is used. Signed-off-by: Jean-Baptiste Kempf <[email protected]> > http://git.videolan.org/gitweb.cgi/vlc.git/?a=commit;h=a09a98d62b7610a384dc4e637845f4d60275333c --- modules/video_output/win32/direct3d11.c | 2 -- 1 file changed, 2 deletions(-) diff --git a/modules/video_output/win32/direct3d11.c b/modules/video_output/win32/direct3d11.c index 2fad5f69c5..886fdf1d3a 100644 --- a/modules/video_output/win32/direct3d11.c +++ b/modules/video_output/win32/direct3d11.c @@ -820,8 +820,6 @@ static picture_pool_t *Pool(vout_display_t *vd, unsigned pool_size) /* we need a staging texture */ video_format_t staging_fmt; video_format_Copy(&staging_fmt, &surface_fmt); - staging_fmt.i_width = staging_fmt.i_visible_width; - staging_fmt.i_height = staging_fmt.i_visible_height; if (AllocateTextures(vd, sys->picQuadConfig, &staging_fmt, 1, textures)) goto error; _______________________________________________ vlc-commits mailing list [email protected] https://mailman.videolan.org/listinfo/vlc-commits
