vlc | branch: master | Thomas Guillem <[email protected]> | Tue Dec 12 13:01:35 2017 +0100| [c7e8e84b6475081aa07a79ae5bcaa0806a3f7031] | committer: Thomas Guillem
audiounit_ios: remove ca_Flush hack Since ca_Flush() can now works when paused. NB: Normally, ca_Flush() can't be called when paused by VLC but this module do a pause in order to mute, and the paused state can now be set from the interrupt notification. > http://git.videolan.org/gitweb.cgi/vlc.git/?a=commit;h=c7e8e84b6475081aa07a79ae5bcaa0806a3f7031 --- modules/audio_output/audiounit_ios.m | 10 +--------- 1 file changed, 1 insertion(+), 9 deletions(-) diff --git a/modules/audio_output/audiounit_ios.m b/modules/audio_output/audiounit_ios.m index c87f3572b9..7421ecf6c6 100644 --- a/modules/audio_output/audiounit_ios.m +++ b/modules/audio_output/audiounit_ios.m @@ -350,15 +350,7 @@ Flush(audio_output_t *p_aout, bool wait) { struct aout_sys_t * p_sys = p_aout->sys; - if (!p_sys->b_paused) - ca_Flush(p_aout, wait); - else - { - /* ca_Flush() can't work while paused since the AudioUnit is Stopped - * and the render callback won't be called. But it's safe to clear the - * circular buffer from this thread since AU is stopped. */ - TPCircularBufferClear(&p_sys->c.circular_buffer); - } + ca_Flush(p_aout, wait); } static int _______________________________________________ vlc-commits mailing list [email protected] https://mailman.videolan.org/listinfo/vlc-commits
