vlc | branch: master | Steve Lhomme <[email protected]> | Mon Dec 4 17:20:45 2017 +0100| [1378baeb5cc4b1ed34c36f66bf92823fc3dbd16d] | committer: Steve Lhomme
hw:d3d11: rename AllocateShaderView() to D3D11_AllocateShaderView() > http://git.videolan.org/gitweb.cgi/vlc.git/?a=commit;h=1378baeb5cc4b1ed34c36f66bf92823fc3dbd16d --- modules/codec/avcodec/d3d11va.c | 4 ++-- modules/video_chroma/d3d11_fmt.c | 3 ++- modules/video_chroma/d3d11_fmt.h | 9 +++++---- modules/video_output/win32/direct3d11.c | 16 ++++++++-------- 4 files changed, 17 insertions(+), 15 deletions(-) diff --git a/modules/codec/avcodec/d3d11va.c b/modules/codec/avcodec/d3d11va.c index feea28ab0b..76fecbfd51 100644 --- a/modules/codec/avcodec/d3d11va.c +++ b/modules/codec/avcodec/d3d11va.c @@ -796,7 +796,7 @@ static int DxCreateDecoderSurfaces(vlc_va_t *va, int codec_id, break; } - AllocateShaderView(VLC_OBJECT(va), sys->d3d_dev.d3ddevice, textureFmt, pic->p_sys->texture, pic->p_sys->slice_index, pic->p_sys->resourceView); + D3D11_AllocateShaderView(va, sys->d3d_dev.d3ddevice, textureFmt, pic->p_sys->texture, pic->p_sys->slice_index, pic->p_sys->resourceView); dx_sys->hw_surface[surface_idx] = pic->p_sys->decoder; } @@ -866,7 +866,7 @@ static int DxCreateDecoderSurfaces(vlc_va_t *va, int codec_id, if (texDesc.BindFlags & D3D11_BIND_SHADER_RESOURCE) { ID3D11Texture2D *textures[D3D11_MAX_SHADER_VIEW] = {p_texture, p_texture, p_texture}; - AllocateShaderView(VLC_OBJECT(va), sys->d3d_dev.d3ddevice, textureFmt, textures, surface_idx, + D3D11_AllocateShaderView(va, sys->d3d_dev.d3ddevice, textureFmt, textures, surface_idx, &sys->resourceView[surface_idx * D3D11_MAX_SHADER_VIEW]); } } diff --git a/modules/video_chroma/d3d11_fmt.c b/modules/video_chroma/d3d11_fmt.c index 5d6ccc6469..5ea6971111 100644 --- a/modules/video_chroma/d3d11_fmt.c +++ b/modules/video_chroma/d3d11_fmt.c @@ -82,7 +82,8 @@ void ReleasePictureSys(picture_sys_t *p_sys) } /* map texture planes to resource views */ -int AllocateShaderView(vlc_object_t *obj, ID3D11Device *d3ddevice, +#undef D3D11_AllocateShaderView +int D3D11_AllocateShaderView(vlc_object_t *obj, ID3D11Device *d3ddevice, const d3d_format_t *format, ID3D11Texture2D *p_texture[D3D11_MAX_SHADER_VIEW], UINT slice_index, ID3D11ShaderResourceView *resourceView[D3D11_MAX_SHADER_VIEW]) diff --git a/modules/video_chroma/d3d11_fmt.h b/modules/video_chroma/d3d11_fmt.h index 49465ae5a3..75df339105 100644 --- a/modules/video_chroma/d3d11_fmt.h +++ b/modules/video_chroma/d3d11_fmt.h @@ -92,10 +92,11 @@ void AcquirePictureSys(picture_sys_t *p_sys); void ReleasePictureSys(picture_sys_t *p_sys); /* map texture planes to resource views */ -int AllocateShaderView(vlc_object_t *obj, ID3D11Device *d3ddevice, - const d3d_format_t *format, - ID3D11Texture2D *p_texture[D3D11_MAX_SHADER_VIEW], UINT slice_index, - ID3D11ShaderResourceView *resourceView[D3D11_MAX_SHADER_VIEW]); +int D3D11_AllocateShaderView(vlc_object_t *obj, ID3D11Device *d3ddevice, + const d3d_format_t *format, + ID3D11Texture2D *p_texture[D3D11_MAX_SHADER_VIEW], UINT slice_index, + ID3D11ShaderResourceView *resourceView[D3D11_MAX_SHADER_VIEW]); +#define D3D11_AllocateShaderView(a,b,c,d,e,f) D3D11_AllocateShaderView(VLC_OBJECT(a),b,c,d,e,f) HRESULT D3D11_CreateDevice(vlc_object_t *obj, d3d11_handle_t *, bool hw_decoding, d3d11_device_t *out); diff --git a/modules/video_output/win32/direct3d11.c b/modules/video_output/win32/direct3d11.c index 3319f703f9..63e3ce364f 100644 --- a/modules/video_output/win32/direct3d11.c +++ b/modules/video_output/win32/direct3d11.c @@ -659,9 +659,9 @@ static picture_pool_t *Pool(vout_display_t *vd, unsigned pool_size) picture_sys_t *p_sys = pictures[picture_count]->p_sys; if (!p_sys->texture[0]) continue; - if (AllocateShaderView(VLC_OBJECT(vd), sys->d3d_dev.d3ddevice, sys->picQuadConfig, - p_sys->texture, picture_count, - p_sys->resourceView)) + if (D3D11_AllocateShaderView(vd, sys->d3d_dev.d3ddevice, sys->picQuadConfig, + p_sys->texture, picture_count, + p_sys->resourceView)) goto error; } } @@ -2110,8 +2110,8 @@ static int Direct3D11CreateFormatResources(vout_display_t *vd, const video_forma } sys->picQuad.resourceCount = DxgiResourceCount(sys->picQuadConfig); - if (AllocateShaderView(VLC_OBJECT(vd), sys->d3d_dev.d3ddevice, sys->picQuadConfig, - textures, 0, sys->stagingSys.resourceView)) + if (D3D11_AllocateShaderView(vd, sys->d3d_dev.d3ddevice, sys->picQuadConfig, + textures, 0, sys->stagingSys.resourceView)) { msg_Err(vd, "Failed to allocate the staging shader view"); return VLC_EGENERIC; @@ -3119,9 +3119,9 @@ static int Direct3D11MapSubpicture(vout_display_t *vd, int *subpicture_region_co } d3dquad->resourceCount = DxgiResourceCount(sys->d3dregion_format); - if (AllocateShaderView(VLC_OBJECT(vd), sys->d3d_dev.d3ddevice, sys->d3dregion_format, - d3dquad->picSys.texture, 0, - d3dquad->picSys.resourceView)) { + if (D3D11_AllocateShaderView(vd, sys->d3d_dev.d3ddevice, sys->d3dregion_format, + d3dquad->picSys.texture, 0, + d3dquad->picSys.resourceView)) { msg_Err(vd, "Failed to create %dx%d shader view for OSD", r->fmt.i_visible_width, r->fmt.i_visible_height); free(d3dquad); _______________________________________________ vlc-commits mailing list [email protected] https://mailman.videolan.org/listinfo/vlc-commits
