vlc/vlc-3.0 | branch: master | Thomas Guillem <[email protected]> | Tue Jul 24 18:28:28 2018 +0200| [9ed50b630ea1fa3a538cbc95357d4c441e1aae9c] | committer: Thomas Guillem
audiounit_ios: fix resume from pause Fixes #20885 (cherry picked from commit 1ae26b6c257e4e8ffa800a41b3289076240bf8f8) Signed-off-by: Thomas Guillem <[email protected]> > http://git.videolan.org/gitweb.cgi/vlc/vlc-3.0.git/?a=commit;h=9ed50b630ea1fa3a538cbc95357d4c441e1aae9c --- modules/audio_output/audiounit_ios.m | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/modules/audio_output/audiounit_ios.m b/modules/audio_output/audiounit_ios.m index d11be011af..53c890fc5c 100644 --- a/modules/audio_output/audiounit_ios.m +++ b/modules/audio_output/audiounit_ios.m @@ -403,6 +403,14 @@ Pause (audio_output_t *p_aout, bool pause, mtime_t date) } p_sys->b_stopped = pause; ca_Pause(p_aout, pause, date); + + /* Since we stopped the AudioUnit, we can't really recover the delay from + * the last playback. So it's better to flush everything now to avoid + * synchronization glitches when resuming from pause. The main drawback is + * that we loose 1-2 sec of audio when resuming. The order is important + * here, ca_Flush need to be called when paused. */ + if (pause) + ca_Flush(p_aout, false); } static void _______________________________________________ vlc-commits mailing list [email protected] https://mailman.videolan.org/listinfo/vlc-commits
