vlc | branch: master | Steve Lhomme <[email protected]> | Mon Aug 6 13:10:23 2018 +0200| [b6bb27c8301b5571b16885ffac7f33c9f9cf8d4a] | committer: Jean-Baptiste Kempf
d3d11_shaders: fix bogus error returned when the shader compilation fails > http://git.videolan.org/gitweb.cgi/vlc.git/?a=commit;h=b6bb27c8301b5571b16885ffac7f33c9f9cf8d4a --- modules/video_output/win32/d3d11_shaders.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/modules/video_output/win32/d3d11_shaders.c b/modules/video_output/win32/d3d11_shaders.c index 70ff73c933..6295797fa4 100644 --- a/modules/video_output/win32/d3d11_shaders.c +++ b/modules/video_output/win32/d3d11_shaders.c @@ -706,7 +706,7 @@ static HRESULT D3D11_CompileVertexShader(vlc_object_t *obj, d3d11_handle_t *hd3d d3d11_device_t *d3d_dev, const char *psz_shader, d3d_vshader_t *output) { - HRESULT hr; + HRESULT hr = E_FAIL; ID3DBlob *pVSBlob = D3D11_CompileShader(obj, hd3d, d3d_dev, psz_shader, false); if (!pVSBlob) goto error; _______________________________________________ vlc-commits mailing list [email protected] https://mailman.videolan.org/listinfo/vlc-commits
