vlc/vlc-3.0 | branch: master | Steve Lhomme <[email protected]> | Thu Dec 21 14:31:25 2017 +0100| [dd29291cb13ade8ecd31909cd2e8ec85b242926b] | committer: Steve Lhomme
d3d11_shaders: R10G10B10A2 is displayed sampled like other RGB resources (cherry picked from commit c4de105bb0b78d75f95469bdefe12b24a4a87913) > http://git.videolan.org/gitweb.cgi/vlc/vlc-3.0.git/?a=commit;h=dd29291cb13ade8ecd31909cd2e8ec85b242926b --- modules/video_output/win32/d3d11_shaders.c | 1 + 1 file changed, 1 insertion(+) diff --git a/modules/video_output/win32/d3d11_shaders.c b/modules/video_output/win32/d3d11_shaders.c index b80a0fd97b..594b90442b 100644 --- a/modules/video_output/win32/d3d11_shaders.c +++ b/modules/video_output/win32/d3d11_shaders.c @@ -237,6 +237,7 @@ HRESULT D3D11_CompilePixelShader(vlc_object_t *o, d3d11_handle_t *hd3d, bool leg case DXGI_FORMAT_B8G8R8A8_UNORM: case DXGI_FORMAT_B8G8R8X8_UNORM: case DXGI_FORMAT_B5G6R5_UNORM: + case DXGI_FORMAT_R10G10B10A2_UNORM: psz_sampler = "sample = shaderTexture[0].Sample(samplerState, coords);"; break; _______________________________________________ vlc-commits mailing list [email protected] https://mailman.videolan.org/listinfo/vlc-commits
