vlc | branch: master | Steve Lhomme <[email protected]> | Tue Apr 2 13:07:42 2019 +0200| [e036271b43ceac452b881859f12f393f07ea7b75] | committer: Steve Lhomme
direct3d9: use WCHAR instead of TCHAR Using TEXT() already meant it could only work with WCHAR and we always define UNICODE anyway. > http://git.videolan.org/gitweb.cgi/vlc.git/?a=commit;h=e036271b43ceac452b881859f12f393f07ea7b75 --- modules/video_output/win32/direct3d9.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/modules/video_output/win32/direct3d9.c b/modules/video_output/win32/direct3d9.c index 77590d8476..8713dc75fa 100644 --- a/modules/video_output/win32/direct3d9.c +++ b/modules/video_output/win32/direct3d9.c @@ -213,8 +213,8 @@ static HINSTANCE Direct3D9LoadShaderLibrary(void) { HINSTANCE instance = NULL; for (int i = 43; i > 23; --i) { - TCHAR filename[16]; - _sntprintf(filename, 16, TEXT("D3dx9_%d.dll"), i); + WCHAR filename[16]; + _snwprintf(filename, ARRAYSIZE(filename), TEXT("D3dx9_%d.dll"), i); instance = LoadLibrary(filename); if (instance) break; _______________________________________________ vlc-commits mailing list [email protected] https://mailman.videolan.org/listinfo/vlc-commits
