vlc | branch: master | Steve Lhomme <[email protected]> | Tue Apr 7 15:55:46 2020 +0200| [fb809c412c1b30755823470b0e56f6241c73ccd3] | committer: Steve Lhomme
direct3d11: don't use the sensor in Winstore builds It requires a HWND to get the permission and it's not built anyway. > http://git.videolan.org/gitweb.cgi/vlc.git/?a=commit;h=fb809c412c1b30755823470b0e56f6241c73ccd3 --- modules/video_output/win32/direct3d11.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/modules/video_output/win32/direct3d11.c b/modules/video_output/win32/direct3d11.c index 1939b185ec..66b06c50b9 100644 --- a/modules/video_output/win32/direct3d11.c +++ b/modules/video_output/win32/direct3d11.c @@ -337,8 +337,10 @@ static int Open(vout_display_t *vd, const vout_display_cfg_t *cfg, sys->selectPlaneCb = LocalSwapchainSelectPlane; } +#if !VLC_WINSTORE_APP if (vd->source.projection_mode != PROJECTION_MODE_RECTANGULAR && sys->sys.hvideownd) sys->p_sensors = HookWindowsSensors(vd, sys->sys.hvideownd); +#endif // !VLC_WINSTORE_APP if (Direct3D11Open(vd, fmtp, context)) { msg_Err(vd, "Direct3D11 could not be opened"); @@ -378,8 +380,8 @@ static void Close(vout_display_t *vd) { D3D11_ReleaseShaders(&vd->sys->shaders); Direct3D11Close(vd); - UnhookWindowsSensors(vd->sys->p_sensors); #if !VLC_WINSTORE_APP + UnhookWindowsSensors(vd->sys->p_sensors); CommonWindowClean(VLC_OBJECT(vd), &vd->sys->sys); #endif } _______________________________________________ vlc-commits mailing list [email protected] https://mailman.videolan.org/listinfo/vlc-commits
