Hi,

I implemented a vnc client and currently using the raw encoding with 32bit for testing. I decode the colours as it is described in the vnc protocol specifikation (Shift, And, put as pixel r/g/b color). Then I copy the 32bit values to an array and using it in OpenGL as an rgba texture.

The problem is that the colour isn't the same as on the original desktop, green seems to be blue, gray seems to be red, ... .

At the moment I can't figure out whats going wrong. Can anyone give me a hint to solve this?


thx Matthias _______________________________________________ VNC-List mailing list [EMAIL PROTECTED] To remove yourself from the list visit: http://www.realvnc.com/mailman/listinfo/vnc-list

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