Not sure how useful it is Mike, but thought of a couple of examples:
Dropped packets
(eg from radio interfaces)
NAT
(eg one-way audio caused by broken ALGs, or lost signalling due to
state table timeouts)
Pete
> On 14/06/2021, at 6:11 AM, Mike Hammett <[email protected]> wrote:
>
> I've heard a variety of complaints and concerns over the years about call
> quality. How are these quality issues introduced? As long as pipes and
> equipment aren't overloaded, where is a quality issue to come from?
>
>
> Obviously, the closer you are to the handsets, the less opportunity there is
> for issues. What else is there to take into account?
_______________________________________________
VoiceOps mailing list
[email protected]
https://puck.nether.net/mailman/listinfo/voiceops