leaking pen wrote:

good point.  i keep forgeting, velocity has a vector in it.  in which
case, i dont know that its possible to have a scalar meaning for
acceleration.  by definition its the change of a vector.  about the
only way i can think of would be to call it the change in speed, and
even thats innacurate.
   v = (v_x, v_y, v_z)

or, using coordinate numbers instead of axis names,

   v = (v_0, v_1, v_2)

and the magnitude of that is:

   speed = |v| = sqrt(v*v) = sqrt(sum((v_i)^2)), sum from 0 to 2

Change in velocity per time:

   a = dv/dt = (a_0, a_1, a_2) = (dv_0/dt, dv_1/dt, dv_2/dt)

And the magnitude of that is:

   |a| = sqrt(a*a) = sqrt(sum((a_i)^2)), sum from 0 to 2

But I don't know any nice names for |a|.

Reply via email to