-----Original Message-----
From: Jones Beene
This is probably the book I should have written, but with a little more
humor and attention to Yahaa-the-Horselover (the second Baptist, so to
speak)...
<><><><><><><>
How did you get through that entire treatise without a single mention
of 'gnosticism'? <g>
From a previous message:
http://www.mail-archive.com/[email protected]/msg12139.html
http://tinyurl.com/zmnt6
I mentioned a review of Susskind's "Landscape" (presently on loan from
the library):
http://www.fourmilab.ch/fourmilog/archives/2006-03/000664.html
http://tinyurl.com/kmccx
Which includes:
"Suppose this is the case: we're inside a simulation designed by a
freckle-faced superkid for extra credit in her fifth grade science
class. Is this something we could discover, or must it, like so many
aspects of Theory 2, be forever hidden from our scientific
investigation? Surprisingly, this variety of Theory 1 is quite amenable
to experiment: neither revelation nor faith is required. What would we
expect to see if we inhabited a simulation? Well, there would probably
be a discrete time step and granularity in position fixed by the time
and position resolution of the simulation-check, and check: the Planck
time and distance appear to behave this way in our universe. There
would probably be an absolute speed limit to constrain the extent we
could directly explore and impose a locality constraint on propagating
updates throughout the simulation-check: speed of light. There would be
a limit on the extent of the universe we could observe-check: the
Hubble radius is an absolute horizon we cannot penetrate, and the last
scattering surface of the cosmic background radiation limits
electromagnetic observation to a still smaller radius. There would be a
limit on the accuracy of physical measurements due to the finite
precision of the computation in the simulation-check: Heisenberg
uncertainty principle-and, as in games, randomness would be used as a
fudge when precision limits were hit-check: quantum mechanics."
-Charles L. Dodgson
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