Peter Amstutz wrote: > Yes, we really want to be able to import your VRML worlds into VOS... > Reed, how's it coming?
Current task is to plug curl into OpenVRML so it can fetch URLs; then after some tweaking it will be able to load static scenes. Next, fixing any rendering problems that remain. Next, avoiding duplicate objects when a VRML node is reused with USE. Next, finally hooking into the OpenVRML event system enough for basic ROUTE support, maybe give some scripts a shot. I doubt that your pirate ship will be as exciting anytime soon, hermetic, until we get through all of that to event processing :( sorry. But hopefully all the geometry will be accessible soon. Currently however TerAngreal is crashing on me. I am halfway into a few improvements to preferences/saving your avatar, but I need to figure out this crash first. No other plans for this weekend yet so maybe there will be a little progress then. Reed _______________________________________________ vos-d mailing list vos-d@interreality.org http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d