And so says Peter Amstutz on 02/08/05 01:56...
> Perhaps in the future we may decide to control the avatar's
> movement with csCollideActor, and use ODE dynamics for free moving
> objects and/or ragdoll type simulation.
What about making it optional... an app with non-humanoid avatars (think
Descent) could choose to go full-ODE
So many of our dreams at first seem impossible,
then they seem improbable, and then, when we
summon the will, they soon become inevitable.
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