http://harkal.sylphis3d.com/2005/08/10/multithreaded-game-scripting-with-stackless-python/
Regardless of the scripting focus, I find it interesting for the descriptions of the "actors" approach and the attitude of "the engine is the game's OS". best, Lalo Martins -- So many of our dreams at first seem impossible, then they seem improbable, and then, when we summon the will, they soon become inevitable. -- http://www.exoweb.net/ mailto:[EMAIL PROTECTED] GNU: never give up freedom http://www.gnu.org/ _______________________________________________ vos-d mailing list vos-d@interreality.org http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d